#include <linux/delay.h>
#include <linux/init.h>
#include <linux/interrupt.h>
#include <linux/pci.h>
#include <linux/slab.h>
#include <linux/gameport.h>
#include <linux/module.h>
#include <linux/dma-mapping.h>
#include <linux/io.h>
#include <sound/core.h>
#include <sound/pcm.h>
#include <sound/info.h>
#include <sound/control.h>
#include <sound/mpu401.h>
#include <sound/opl3.h>
#include <sound/initval.h>
MODULE_AUTHOR("Jaroslav Kysela <perex@perex.cz>");
MODULE_DESCRIPTION("S3 SonicVibes PCI");
MODULE_LICENSE("GPL");
#if IS_REACHABLE(CONFIG_GAMEPORT)
#define SUPPORT_JOYSTICK 1
#endif
static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;
static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;
static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;
static bool reverb[SNDRV_CARDS];
static bool mge[SNDRV_CARDS];
static unsigned int dmaio = 0x7a00;
module_param_array(index, int, NULL, 0444);
MODULE_PARM_DESC(index, "Index value for S3 SonicVibes soundcard.");
module_param_array(id, charp, NULL, 0444);
MODULE_PARM_DESC(id, "ID string for S3 SonicVibes soundcard.");
module_param_array(enable, bool, NULL, 0444);
MODULE_PARM_DESC(enable, "Enable S3 SonicVibes soundcard.");
module_param_array(reverb, bool, NULL, 0444);
MODULE_PARM_DESC(reverb, "Enable reverb (SRAM is present) for S3 SonicVibes soundcard.");
module_param_array(mge, bool, NULL, 0444);
MODULE_PARM_DESC(mge, "MIC Gain Enable for S3 SonicVibes soundcard.");
module_param_hw(dmaio, uint, ioport, 0444);
MODULE_PARM_DESC(dmaio, "DDMA i/o base address for S3 SonicVibes soundcard.");
#define SV_REG(sonic, x) ((sonic)->enh_port + SV_REG_##x)
#define SV_REG_CONTROL 0x00 /* R/W: CODEC/Mixer control register */
#define SV_ENHANCED 0x01 /* audio mode select - enhanced mode */
#define SV_TEST 0x02 /* test bit */
#define SV_REVERB 0x04 /* reverb enable */
#define SV_WAVETABLE 0x08 /* wavetable active / FM active if not set */
#define SV_INTA 0x20 /* INTA driving - should be always 1 */
#define SV_RESET 0x80 /* reset chip */
#define SV_REG_IRQMASK 0x01 /* R/W: CODEC/Mixer interrupt mask register */
#define SV_DMAA_MASK 0x01 /* mask DMA-A interrupt */
#define SV_DMAC_MASK 0x04 /* mask DMA-C interrupt */
#define SV_SPEC_MASK 0x08 /* special interrupt mask - should be always masked */
#define SV_UD_MASK 0x40 /* Up/Down button interrupt mask */
#define SV_MIDI_MASK 0x80 /* mask MIDI interrupt */
#define SV_REG_STATUS 0x02 /* R/O: CODEC/Mixer status register */
#define SV_DMAA_IRQ 0x01 /* DMA-A interrupt */
#define SV_DMAC_IRQ 0x04 /* DMA-C interrupt */
#define SV_SPEC_IRQ 0x08 /* special interrupt */
#define SV_UD_IRQ 0x40 /* Up/Down interrupt */
#define SV_MIDI_IRQ 0x80 /* MIDI interrupt */
#define SV_REG_INDEX 0x04 /* R/W: CODEC/Mixer index address register */
#define SV_MCE 0x40 /* mode change enable */
#define SV_TRD 0x80 /* DMA transfer request disabled */
#define SV_REG_DATA 0x05 /* R/W: CODEC/Mixer index data register */
#define SV_IREG_LEFT_ADC 0x00 /* Left ADC Input Control */
#define SV_IREG_RIGHT_ADC 0x01 /* Right ADC Input Control */
#define SV_IREG_LEFT_AUX1 0x02 /* Left AUX1 Input Control */
#define SV_IREG_RIGHT_AUX1 0x03 /* Right AUX1 Input Control */
#define SV_IREG_LEFT_CD 0x04 /* Left CD Input Control */
#define SV_IREG_RIGHT_CD 0x05 /* Right CD Input Control */
#define SV_IREG_LEFT_LINE 0x06 /* Left Line Input Control */
#define SV_IREG_RIGHT_LINE 0x07 /* Right Line Input Control */
#define SV_IREG_MIC 0x08 /* MIC Input Control */
#define SV_IREG_GAME_PORT 0x09 /* Game Port Control */
#define SV_IREG_LEFT_SYNTH 0x0a /* Left Synth Input Control */
#define SV_IREG_RIGHT_SYNTH 0x0b /* Right Synth Input Control */
#define SV_IREG_LEFT_AUX2 0x0c /* Left AUX2 Input Control */
#define SV_IREG_RIGHT_AUX2 0x0d /* Right AUX2 Input Control */
#define SV_IREG_LEFT_ANALOG 0x0e /* Left Analog Mixer Output Control */
#define SV_IREG_RIGHT_ANALOG 0x0f /* Right Analog Mixer Output Control */
#define SV_IREG_LEFT_PCM 0x10 /* Left PCM Input Control */
#define SV_IREG_RIGHT_PCM 0x11 /* Right PCM Input Control */
#define SV_IREG_DMA_DATA_FMT 0x12 /* DMA Data Format */
#define SV_IREG_PC_ENABLE 0x13 /* Playback/Capture Enable Register */
#define SV_IREG_UD_BUTTON 0x14 /* Up/Down Button Register */
#define SV_IREG_REVISION 0x15 /* Revision */
#define SV_IREG_ADC_OUTPUT_CTRL 0x16 /* ADC Output Control */
#define SV_IREG_DMA_A_UPPER 0x18 /* DMA A Upper Base Count */
#define SV_IREG_DMA_A_LOWER 0x19 /* DMA A Lower Base Count */
#define SV_IREG_DMA_C_UPPER 0x1c /* DMA C Upper Base Count */
#define SV_IREG_DMA_C_LOWER 0x1d /* DMA C Lower Base Count */
#define SV_IREG_PCM_RATE_LOW 0x1e /* PCM Sampling Rate Low Byte */
#define SV_IREG_PCM_RATE_HIGH 0x1f /* PCM Sampling Rate High Byte */
#define SV_IREG_SYNTH_RATE_LOW 0x20 /* Synthesizer Sampling Rate Low Byte */
#define SV_IREG_SYNTH_RATE_HIGH 0x21 /* Synthesizer Sampling Rate High Byte */
#define SV_IREG_ADC_CLOCK 0x22 /* ADC Clock Source Selection */
#define SV_IREG_ADC_ALT_RATE 0x23 /* ADC Alternative Sampling Rate Selection */
#define SV_IREG_ADC_PLL_M 0x24 /* ADC PLL M Register */
#define SV_IREG_ADC_PLL_N 0x25 /* ADC PLL N Register */
#define SV_IREG_SYNTH_PLL_M 0x26 /* Synthesizer PLL M Register */
#define SV_IREG_SYNTH_PLL_N 0x27 /* Synthesizer PLL N Register */
#define SV_IREG_MPU401 0x2a /* MPU-401 UART Operation */
#define SV_IREG_DRIVE_CTRL 0x2b /* Drive Control */
#define SV_IREG_SRS_SPACE 0x2c /* SRS Space Control */
#define SV_IREG_SRS_CENTER 0x2d /* SRS Center Control */
#define SV_IREG_WAVE_SOURCE 0x2e /* Wavetable Sample Source Select */
#define SV_IREG_ANALOG_POWER 0x30 /* Analog Power Down Control */
#define SV_IREG_DIGITAL_POWER 0x31 /* Digital Power Down Control */
#define SV_IREG_ADC_PLL SV_IREG_ADC_PLL_M
#define SV_IREG_SYNTH_PLL SV_IREG_SYNTH_PLL_M
#define SV_DMA_ADDR0 0x00
#define SV_DMA_ADDR1 0x01
#define SV_DMA_ADDR2 0x02
#define SV_DMA_ADDR3 0x03
#define SV_DMA_COUNT0 0x04
#define SV_DMA_COUNT1 0x05
#define SV_DMA_COUNT2 0x06
#define SV_DMA_MODE 0x0b
#define SV_DMA_RESET 0x0d
#define SV_DMA_MASK 0x0f
#define SV_RECSRC_RESERVED (0x00<<5)
#define SV_RECSRC_CD (0x01<<5)
#define SV_RECSRC_DAC (0x02<<5)
#define SV_RECSRC_AUX2 (0x03<<5)
#define SV_RECSRC_LINE (0x04<<5)
#define SV_RECSRC_AUX1 (0x05<<5)
#define SV_RECSRC_MIC (0x06<<5)
#define SV_RECSRC_OUT (0x07<<5)
#define SV_FULLRATE 48000
#define SV_REFFREQUENCY 24576000
#define SV_ADCMULT 512
#define SV_MODE_PLAY 1
#define SV_MODE_CAPTURE 2
struct sonicvibes {
unsigned long dma1size;
unsigned long dma2size;
int irq;
unsigned long sb_port;
unsigned long enh_port;
unsigned long synth_port;
unsigned long midi_port;
unsigned long game_port;
unsigned int dmaa_port;
struct resource *res_dmaa;
unsigned int dmac_port;
struct resource *res_dmac;
unsigned char enable;
unsigned char irqmask;
unsigned char revision;
unsigned char format;
unsigned char srs_space;
unsigned char srs_center;
unsigned char mpu_switch;
unsigned char wave_source;
unsigned int mode;
struct pci_dev *pci;
struct snd_card *card;
struct snd_pcm *pcm;
struct snd_pcm_substream *playback_substream;
struct snd_pcm_substream *capture_substream;
struct snd_rawmidi *rmidi;
struct snd_hwdep *fmsynth;
spinlock_t reg_lock;
unsigned int p_dma_size;
unsigned int c_dma_size;
struct snd_kcontrol *master_mute;
struct snd_kcontrol *master_volume;
#ifdef SUPPORT_JOYSTICK
struct gameport *gameport;
#endif
};
static const struct pci_device_id snd_sonic_ids[] = {
{ PCI_VDEVICE(S3, 0xca00), 0, },
{ 0, }
};
MODULE_DEVICE_TABLE(pci, snd_sonic_ids);
static const struct snd_ratden sonicvibes_adc_clock = {
.num_min = 4000 * 65536,
.num_max = 48000UL * 65536,
.num_step = 1,
.den = 65536,
};
static const struct snd_pcm_hw_constraint_ratdens snd_sonicvibes_hw_constraints_adc_clock = {
.nrats = 1,
.rats = &sonicvibes_adc_clock,
};
static inline void snd_sonicvibes_setdmaa(struct sonicvibes * sonic,
unsigned int addr,
unsigned int count)
{
count--;
outl(addr, sonic->dmaa_port + SV_DMA_ADDR0);
outl(count, sonic->dmaa_port + SV_DMA_COUNT0);
outb(0x18, sonic->dmaa_port + SV_DMA_MODE);
#if 0
dev_dbg(sonic->card->dev, "program dmaa: addr = 0x%x, paddr = 0x%x\n",
addr, inl(sonic->dmaa_port + SV_DMA_ADDR0));
#endif
}
static inline void snd_sonicvibes_setdmac(struct sonicvibes * sonic,
unsigned int addr,
unsigned int count)
{
count >>= 1;
count--;
outl(addr, sonic->dmac_port + SV_DMA_ADDR0);
outl(count, sonic->dmac_port + SV_DMA_COUNT0);
outb(0x14, sonic->dmac_port + SV_DMA_MODE);
#if 0
dev_dbg(sonic->card->dev, "program dmac: addr = 0x%x, paddr = 0x%x\n",
addr, inl(sonic->dmac_port + SV_DMA_ADDR0));
#endif
}
static inline unsigned int snd_sonicvibes_getdmaa(struct sonicvibes * sonic)
{
return (inl(sonic->dmaa_port + SV_DMA_COUNT0) & 0xffffff) + 1;
}
static inline unsigned int snd_sonicvibes_getdmac(struct sonicvibes * sonic)
{
return ((inl(sonic->dmac_port + SV_DMA_COUNT0) & 0xffffff) + 1) << 1;
}
static void snd_sonicvibes_out1(struct sonicvibes * sonic,
unsigned char reg,
unsigned char value)
{
outb(reg, SV_REG(sonic, INDEX));
udelay(10);
outb(value, SV_REG(sonic, DATA));
udelay(10);
}
static void snd_sonicvibes_out(struct sonicvibes * sonic,
unsigned char reg,
unsigned char value)
{
unsigned long flags;
spin_lock_irqsave(&sonic->reg_lock, flags);
outb(reg, SV_REG(sonic, INDEX));
udelay(10);
outb(value, SV_REG(sonic, DATA));
udelay(10);
spin_unlock_irqrestore(&sonic->reg_lock, flags);
}
static unsigned char snd_sonicvibes_in1(struct sonicvibes * sonic, unsigned char reg)
{
unsigned char value;
outb(reg, SV_REG(sonic, INDEX));
udelay(10);
value = inb(SV_REG(sonic, DATA));
udelay(10);
return value;
}
static unsigned char snd_sonicvibes_in(struct sonicvibes * sonic, unsigned char reg)
{
unsigned long flags;
unsigned char value;
spin_lock_irqsave(&sonic->reg_lock, flags);
outb(reg, SV_REG(sonic, INDEX));
udelay(10);
value = inb(SV_REG(sonic, DATA));
udelay(10);
spin_unlock_irqrestore(&sonic->reg_lock, flags);
return value;
}
#if 0
static void snd_sonicvibes_debug(struct sonicvibes * sonic)
{
dev_dbg(sonic->card->dev,
"SV REGS: INDEX = 0x%02x STATUS = 0x%02x\n",
inb(SV_REG(sonic, INDEX)), inb(SV_REG(sonic, STATUS)));
dev_dbg(sonic->card->dev,
" 0x00: left input = 0x%02x 0x20: synth rate low = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x00), snd_sonicvibes_in(sonic, 0x20));
dev_dbg(sonic->card->dev,
" 0x01: right input = 0x%02x 0x21: synth rate high = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x01), snd_sonicvibes_in(sonic, 0x21));
dev_dbg(sonic->card->dev,
" 0x02: left AUX1 = 0x%02x 0x22: ADC clock = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x02), snd_sonicvibes_in(sonic, 0x22));
dev_dbg(sonic->card->dev,
" 0x03: right AUX1 = 0x%02x 0x23: ADC alt rate = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x03), snd_sonicvibes_in(sonic, 0x23));
dev_dbg(sonic->card->dev,
" 0x04: left CD = 0x%02x 0x24: ADC pll M = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x04), snd_sonicvibes_in(sonic, 0x24));
dev_dbg(sonic->card->dev,
" 0x05: right CD = 0x%02x 0x25: ADC pll N = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x05), snd_sonicvibes_in(sonic, 0x25));
dev_dbg(sonic->card->dev,
" 0x06: left line = 0x%02x 0x26: Synth pll M = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x06), snd_sonicvibes_in(sonic, 0x26));
dev_dbg(sonic->card->dev,
" 0x07: right line = 0x%02x 0x27: Synth pll N = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x07), snd_sonicvibes_in(sonic, 0x27));
dev_dbg(sonic->card->dev,
" 0x08: MIC = 0x%02x 0x28: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x08), snd_sonicvibes_in(sonic, 0x28));
dev_dbg(sonic->card->dev,
" 0x09: Game port = 0x%02x 0x29: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x09), snd_sonicvibes_in(sonic, 0x29));
dev_dbg(sonic->card->dev,
" 0x0a: left synth = 0x%02x 0x2a: MPU401 = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0a), snd_sonicvibes_in(sonic, 0x2a));
dev_dbg(sonic->card->dev,
" 0x0b: right synth = 0x%02x 0x2b: drive ctrl = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0b), snd_sonicvibes_in(sonic, 0x2b));
dev_dbg(sonic->card->dev,
" 0x0c: left AUX2 = 0x%02x 0x2c: SRS space = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0c), snd_sonicvibes_in(sonic, 0x2c));
dev_dbg(sonic->card->dev,
" 0x0d: right AUX2 = 0x%02x 0x2d: SRS center = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0d), snd_sonicvibes_in(sonic, 0x2d));
dev_dbg(sonic->card->dev,
" 0x0e: left analog = 0x%02x 0x2e: wave source = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0e), snd_sonicvibes_in(sonic, 0x2e));
dev_dbg(sonic->card->dev,
" 0x0f: right analog = 0x%02x 0x2f: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0f), snd_sonicvibes_in(sonic, 0x2f));
dev_dbg(sonic->card->dev,
" 0x10: left PCM = 0x%02x 0x30: analog power = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x10), snd_sonicvibes_in(sonic, 0x30));
dev_dbg(sonic->card->dev,
" 0x11: right PCM = 0x%02x 0x31: analog power = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x11), snd_sonicvibes_in(sonic, 0x31));
dev_dbg(sonic->card->dev,
" 0x12: DMA data format = 0x%02x 0x32: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x12), snd_sonicvibes_in(sonic, 0x32));
dev_dbg(sonic->card->dev,
" 0x13: P/C enable = 0x%02x 0x33: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x13), snd_sonicvibes_in(sonic, 0x33));
dev_dbg(sonic->card->dev,
" 0x14: U/D button = 0x%02x 0x34: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x14), snd_sonicvibes_in(sonic, 0x34));
dev_dbg(sonic->card->dev,
" 0x15: revision = 0x%02x 0x35: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x15), snd_sonicvibes_in(sonic, 0x35));
dev_dbg(sonic->card->dev,
" 0x16: ADC output ctrl = 0x%02x 0x36: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x16), snd_sonicvibes_in(sonic, 0x36));
dev_dbg(sonic->card->dev,
" 0x17: --- = 0x%02x 0x37: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x17), snd_sonicvibes_in(sonic, 0x37));
dev_dbg(sonic->card->dev,
" 0x18: DMA A upper cnt = 0x%02x 0x38: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x18), snd_sonicvibes_in(sonic, 0x38));
dev_dbg(sonic->card->dev,
" 0x19: DMA A lower cnt = 0x%02x 0x39: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x19), snd_sonicvibes_in(sonic, 0x39));
dev_dbg(sonic->card->dev,
" 0x1a: --- = 0x%02x 0x3a: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1a), snd_sonicvibes_in(sonic, 0x3a));
dev_dbg(sonic->card->dev,
" 0x1b: --- = 0x%02x 0x3b: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1b), snd_sonicvibes_in(sonic, 0x3b));
dev_dbg(sonic->card->dev,
" 0x1c: DMA C upper cnt = 0x%02x 0x3c: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1c), snd_sonicvibes_in(sonic, 0x3c));
dev_dbg(sonic->card->dev,
" 0x1d: DMA C upper cnt = 0x%02x 0x3d: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1d), snd_sonicvibes_in(sonic, 0x3d));
dev_dbg(sonic->card->dev,
" 0x1e: PCM rate low = 0x%02x 0x3e: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1e), snd_sonicvibes_in(sonic, 0x3e));
dev_dbg(sonic->card->dev,
" 0x1f: PCM rate high = 0x%02x 0x3f: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1f), snd_sonicvibes_in(sonic, 0x3f));
}
#endif
static void snd_sonicvibes_setfmt(struct sonicvibes * sonic,
unsigned char mask,
unsigned char value)
{
unsigned long flags;
spin_lock_irqsave(&sonic->reg_lock, flags);
outb(SV_MCE | SV_IREG_DMA_DATA_FMT, SV_REG(sonic, INDEX));
if (mask) {
sonic->format = inb(SV_REG(sonic, DATA));
udelay(10);
}
sonic->format = (sonic->format & mask) | value;
outb(sonic->format, SV_REG(sonic, DATA));
udelay(10);
outb(0, SV_REG(sonic, INDEX));
udelay(10);
spin_unlock_irqrestore(&sonic->reg_lock, flags);
}
static void snd_sonicvibes_pll(unsigned int rate,
unsigned int *res_r,
unsigned int *res_m,
unsigned int *res_n)
{
unsigned int r, m = 0, n = 0;
unsigned int xm, xn, xr, xd, metric = ~0U;
if (rate < 625000 / SV_ADCMULT)
rate = 625000 / SV_ADCMULT;
if (rate > 150000000 / SV_ADCMULT)
rate = 150000000 / SV_ADCMULT;
for (r = 0; rate < 75000000 / SV_ADCMULT; r += 0x20, rate <<= 1);
for (xn = 3; xn < 33; xn++)
for (xm = 3; xm < 257; xm++) {
xr = ((SV_REFFREQUENCY / SV_ADCMULT) * xm) / xn;
if (xr >= rate)
xd = xr - rate;
else
xd = rate - xr;
if (xd < metric) {
metric = xd;
m = xm - 2;
n = xn - 2;
}
}
*res_r = r;
*res_m = m;
*res_n = n;
#if 0
dev_dbg(sonic->card->dev,
"metric = %i, xm = %i, xn = %i\n", metric, xm, xn);
dev_dbg(sonic->card->dev,
"pll: m = 0x%x, r = 0x%x, n = 0x%x\n", reg, m, r, n);
#endif
}
static void snd_sonicvibes_setpll(struct sonicvibes * sonic,
unsigned char reg,
unsigned int rate)
{
unsigned long flags;
unsigned int r, m, n;
snd_sonicvibes_pll(rate, &r, &m, &n);
if (sonic != NULL) {
spin_lock_irqsave(&sonic->reg_lock, flags);
snd_sonicvibes_out1(sonic, reg, m);
snd_sonicvibes_out1(sonic, reg + 1, r | n);
spin_unlock_irqrestore(&sonic->reg_lock, flags);
}
}
static void snd_sonicvibes_set_adc_rate(struct sonicvibes * sonic, unsigned int rate)
{
unsigned long flags;
unsigned int div;
unsigned char clock;
div = 48000 / rate;
if (div > 8)
div = 8;
if ((48000 / div) == rate) {
clock = 0x10;
} else {
clock = 0x00;
snd_sonicvibes_setpll(sonic, SV_IREG_ADC_PLL, rate);
}
spin_lock_irqsave(&sonic->reg_lock, flags);
snd_sonicvibes_out1(sonic, SV_IREG_ADC_ALT_RATE, (div - 1) << 4);
snd_sonicvibes_out1(sonic, SV_IREG_ADC_CLOCK, clock);
spin_unlock_irqrestore(&sonic->reg_lock, flags);
}
static int snd_sonicvibes_hw_constraint_dac_rate(struct snd_pcm_hw_params *params,
struct snd_pcm_hw_rule *rule)
{
unsigned int rate, div, r, m, n;
if (hw_param_interval(params, SNDRV_PCM_HW_PARAM_RATE)->min ==
hw_param_interval(params, SNDRV_PCM_HW_PARAM_RATE)->max) {
rate = hw_param_interval(params, SNDRV_PCM_HW_PARAM_RATE)->min;
div = 48000 / rate;
if (div > 8)
div = 8;
if ((48000 / div) == rate) {
params->rate_num = rate;
params->rate_den = 1;
} else {
snd_sonicvibes_pll(rate, &r, &m, &n);
snd_BUG_ON(SV_REFFREQUENCY % 16);
snd_BUG_ON(SV_ADCMULT % 512);
params->rate_num = (SV_REFFREQUENCY/16) * (n+2) * r;
params->rate_den = (SV_ADCMULT/512) * (m+2);
}
}
return 0;
}
static void snd_sonicvibes_set_dac_rate(struct sonicvibes * sonic, unsigned int rate)
{
unsigned int div;
unsigned long flags;
div = DIV_ROUND_CLOSEST(rate * 65536, SV_FULLRATE);
if (div > 65535)
div = 65535;
spin_lock_irqsave(&sonic->reg_lock, flags);
snd_sonicvibes_out1(sonic, SV_IREG_PCM_RATE_HIGH, div >> 8);
snd_sonicvibes_out1(sonic, SV_IREG_PCM_RATE_LOW, div);
spin_unlock_irqrestore(&sonic->reg_lock, flags);
}
static int snd_sonicvibes_trigger(struct sonicvibes * sonic, int what, int cmd)
{
int result = 0;
spin_lock(&sonic->reg_lock);
if (cmd == SNDRV_PCM_TRIGGER_START) {
if (!(sonic->enable & what)) {
sonic->enable |= what;
snd_sonicvibes_out1(sonic, SV_IREG_PC_ENABLE, sonic->enable);
}
} else if (cmd == SNDRV_PCM_TRIGGER_STOP) {
if (sonic->enable & what) {
sonic->enable &= ~what;
snd_sonicvibes_out1(sonic, SV_IREG_PC_ENABLE, sonic->enable);
}
} else {
result = -EINVAL;
}
spin_unlock(&sonic->reg_lock);
return result;
}
static irqreturn_t snd_sonicvibes_interrupt(int irq, void *dev_id)
{
struct sonicvibes *sonic = dev_id;
unsigned char status;
status = inb(SV_REG(sonic, STATUS));
if (!(status & (SV_DMAA_IRQ | SV_DMAC_IRQ | SV_MIDI_IRQ)))
return IRQ_NONE;
if (status == 0xff) {
outb(sonic->irqmask = ~0, SV_REG(sonic, IRQMASK));
dev_err(sonic->card->dev,
"IRQ failure - interrupts disabled!!\n");
return IRQ_HANDLED;
}
if (sonic->pcm) {
if (status & SV_DMAA_IRQ)
snd_pcm_period_elapsed(sonic->playback_substream);
if (status & SV_DMAC_IRQ)
snd_pcm_period_elapsed(sonic->capture_substream);
}
if (sonic->rmidi) {
if (status & SV_MIDI_IRQ)
snd_mpu401_uart_interrupt(irq, sonic->rmidi->private_data);
}
if (status & SV_UD_IRQ) {
unsigned char udreg;
int vol, oleft, oright, mleft, mright;
spin_lock(&sonic->reg_lock);
udreg = snd_sonicvibes_in1(sonic, SV_IREG_UD_BUTTON);
vol = udreg & 0x3f;
if (!(udreg & 0x40))
vol = -vol;
oleft = mleft = snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ANALOG);
oright = mright = snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ANALOG);
oleft &= 0x1f;
oright &= 0x1f;
oleft += vol;
if (oleft < 0)
oleft = 0;
if (oleft > 0x1f)
oleft = 0x1f;
oright += vol;
if (oright < 0)
oright = 0;
if (oright > 0x1f)
oright = 0x1f;
if (udreg & 0x80) {
mleft ^= 0x80;
mright ^= 0x80;
}
oleft |= mleft & 0x80;
oright |= mright & 0x80;
snd_sonicvibes_out1(sonic, SV_IREG_LEFT_ANALOG, oleft);
snd_sonicvibes_out1(sonic, SV_IREG_RIGHT_ANALOG, oright);
spin_unlock(&sonic->reg_lock);
snd_ctl_notify(sonic->card, SNDRV_CTL_EVENT_MASK_VALUE, &sonic->master_mute->id);
snd_ctl_notify(sonic->card, SNDRV_CTL_EVENT_MASK_VALUE, &sonic->master_volume->id);
}
return IRQ_HANDLED;
}
static int snd_sonicvibes_playback_trigger(struct snd_pcm_substream *substream,
int cmd)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
return snd_sonicvibes_trigger(sonic, 1, cmd);
}
static int snd_sonicvibes_capture_trigger(struct snd_pcm_substream *substream,
int cmd)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
return snd_sonicvibes_trigger(sonic, 2, cmd);
}
static int snd_sonicvibes_playback_prepare(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
unsigned char fmt = 0;
unsigned int size = snd_pcm_lib_buffer_bytes(substream);
unsigned int count = snd_pcm_lib_period_bytes(substream);
sonic->p_dma_size = size;
count--;
if (runtime->channels > 1)
fmt |= 1;
if (snd_pcm_format_width(runtime->format) == 16)
fmt |= 2;
snd_sonicvibes_setfmt(sonic, ~3, fmt);
snd_sonicvibes_set_dac_rate(sonic, runtime->rate);
spin_lock_irq(&sonic->reg_lock);
snd_sonicvibes_setdmaa(sonic, runtime->dma_addr, size);
snd_sonicvibes_out1(sonic, SV_IREG_DMA_A_UPPER, count >> 8);
snd_sonicvibes_out1(sonic, SV_IREG_DMA_A_LOWER, count);
spin_unlock_irq(&sonic->reg_lock);
return 0;
}
static int snd_sonicvibes_capture_prepare(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
unsigned char fmt = 0;
unsigned int size = snd_pcm_lib_buffer_bytes(substream);
unsigned int count = snd_pcm_lib_period_bytes(substream);
sonic->c_dma_size = size;
count >>= 1;
count--;
if (runtime->channels > 1)
fmt |= 0x10;
if (snd_pcm_format_width(runtime->format) == 16)
fmt |= 0x20;
snd_sonicvibes_setfmt(sonic, ~0x30, fmt);
snd_sonicvibes_set_adc_rate(sonic, runtime->rate);
spin_lock_irq(&sonic->reg_lock);
snd_sonicvibes_setdmac(sonic, runtime->dma_addr, size);
snd_sonicvibes_out1(sonic, SV_IREG_DMA_C_UPPER, count >> 8);
snd_sonicvibes_out1(sonic, SV_IREG_DMA_C_LOWER, count);
spin_unlock_irq(&sonic->reg_lock);
return 0;
}
static snd_pcm_uframes_t snd_sonicvibes_playback_pointer(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
size_t ptr;
if (!(sonic->enable & 1))
return 0;
ptr = sonic->p_dma_size - snd_sonicvibes_getdmaa(sonic);
return bytes_to_frames(substream->runtime, ptr);
}
static snd_pcm_uframes_t snd_sonicvibes_capture_pointer(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
size_t ptr;
if (!(sonic->enable & 2))
return 0;
ptr = sonic->c_dma_size - snd_sonicvibes_getdmac(sonic);
return bytes_to_frames(substream->runtime, ptr);
}
static const struct snd_pcm_hardware snd_sonicvibes_playback =
{
.info = (SNDRV_PCM_INFO_MMAP | SNDRV_PCM_INFO_INTERLEAVED |
SNDRV_PCM_INFO_BLOCK_TRANSFER |
SNDRV_PCM_INFO_MMAP_VALID),
.formats = SNDRV_PCM_FMTBIT_U8 | SNDRV_PCM_FMTBIT_S16_LE,
.rates = SNDRV_PCM_RATE_CONTINUOUS | SNDRV_PCM_RATE_8000_48000,
.rate_min = 4000,
.rate_max = 48000,
.channels_min = 1,
.channels_max = 2,
.buffer_bytes_max = (128*1024),
.period_bytes_min = 32,
.period_bytes_max = (128*1024),
.periods_min = 1,
.periods_max = 1024,
.fifo_size = 0,
};
static const struct snd_pcm_hardware snd_sonicvibes_capture =
{
.info = (SNDRV_PCM_INFO_MMAP | SNDRV_PCM_INFO_INTERLEAVED |
SNDRV_PCM_INFO_BLOCK_TRANSFER |
SNDRV_PCM_INFO_MMAP_VALID),
.formats = SNDRV_PCM_FMTBIT_U8 | SNDRV_PCM_FMTBIT_S16_LE,
.rates = SNDRV_PCM_RATE_CONTINUOUS | SNDRV_PCM_RATE_8000_48000,
.rate_min = 4000,
.rate_max = 48000,
.channels_min = 1,
.channels_max = 2,
.buffer_bytes_max = (128*1024),
.period_bytes_min = 32,
.period_bytes_max = (128*1024),
.periods_min = 1,
.periods_max = 1024,
.fifo_size = 0,
};
static int snd_sonicvibes_playback_open(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
sonic->mode |= SV_MODE_PLAY;
sonic->playback_substream = substream;
runtime->hw = snd_sonicvibes_playback;
snd_pcm_hw_rule_add(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, snd_sonicvibes_hw_constraint_dac_rate, NULL, SNDRV_PCM_HW_PARAM_RATE, -1);
return 0;
}
static int snd_sonicvibes_capture_open(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
sonic->mode |= SV_MODE_CAPTURE;
sonic->capture_substream = substream;
runtime->hw = snd_sonicvibes_capture;
snd_pcm_hw_constraint_ratdens(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
&snd_sonicvibes_hw_constraints_adc_clock);
return 0;
}
static int snd_sonicvibes_playback_close(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
sonic->playback_substream = NULL;
sonic->mode &= ~SV_MODE_PLAY;
return 0;
}
static int snd_sonicvibes_capture_close(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
sonic->capture_substream = NULL;
sonic->mode &= ~SV_MODE_CAPTURE;
return 0;
}
static const struct snd_pcm_ops snd_sonicvibes_playback_ops = {
.open = snd_sonicvibes_playback_open,
.close = snd_sonicvibes_playback_close,
.prepare = snd_sonicvibes_playback_prepare,
.trigger = snd_sonicvibes_playback_trigger,
.pointer = snd_sonicvibes_playback_pointer,
};
static const struct snd_pcm_ops snd_sonicvibes_capture_ops = {
.open = snd_sonicvibes_capture_open,
.close = snd_sonicvibes_capture_close,
.prepare = snd_sonicvibes_capture_prepare,
.trigger = snd_sonicvibes_capture_trigger,
.pointer = snd_sonicvibes_capture_pointer,
};
static int snd_sonicvibes_pcm(struct sonicvibes *sonic, int device)
{
struct snd_pcm *pcm;
int err;
err = snd_pcm_new(sonic->card, "s3_86c617", device, 1, 1, &pcm);
if (err < 0)
return err;
if (snd_BUG_ON(!pcm))
return -EINVAL;
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_sonicvibes_playback_ops);
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_sonicvibes_capture_ops);
pcm->private_data = sonic;
pcm->info_flags = 0;
strcpy(pcm->name, "S3 SonicVibes");
sonic->pcm = pcm;
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV,
&sonic->pci->dev, 64*1024, 128*1024);
return 0;
}
#define SONICVIBES_MUX(xname, xindex) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, .index = xindex, \
.info = snd_sonicvibes_info_mux, \
.get = snd_sonicvibes_get_mux, .put = snd_sonicvibes_put_mux }
static int snd_sonicvibes_info_mux(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo)
{
static const char * const texts[7] = {
"CD", "PCM", "Aux1", "Line", "Aux0", "Mic", "Mix"
};
return snd_ctl_enum_info(uinfo, 2, 7, texts);
}
static int snd_sonicvibes_get_mux(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol)
{
struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
spin_lock_irq(&sonic->reg_lock);
ucontrol->value.enumerated.item[0] = ((snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ADC) & SV_RECSRC_OUT) >> 5) - 1;
ucontrol->value.enumerated.item[1] = ((snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ADC) & SV_RECSRC_OUT) >> 5) - 1;
spin_unlock_irq(&sonic->reg_lock);
return 0;
}
static int snd_sonicvibes_put_mux(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol)
{
struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
unsigned short left, right, oval1, oval2;
int change;
if (ucontrol->value.enumerated.item[0] >= 7 ||
ucontrol->value.enumerated.item[1] >= 7)
return -EINVAL;
left = (ucontrol->value.enumerated.item[0] + 1) << 5;
right = (ucontrol->value.enumerated.item[1] + 1) << 5;
spin_lock_irq(&sonic->reg_lock);
oval1 = snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ADC);
oval2 = snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ADC);
left = (oval1 & ~SV_RECSRC_OUT) | left;
right = (oval2 & ~SV_RECSRC_OUT) | right;
change = left != oval1 || right != oval2;
snd_sonicvibes_out1(sonic, SV_IREG_LEFT_ADC, left);
snd_sonicvibes_out1(sonic, SV_IREG_RIGHT_ADC, right);
spin_unlock_irq(&sonic->reg_lock);
return change;
}
#define SONICVIBES_SINGLE(xname, xindex, reg, shift, mask, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, .index = xindex, \
.info = snd_sonicvibes_info_single, \
.get = snd_sonicvibes_get_single, .put = snd_sonicvibes_put_single, \
.private_value = reg | (shift << 8) | (mask << 16) | (invert << 24) }
static int snd_sonicvibes_info_single(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo)
{
int mask = (kcontrol->private_value >> 16) & 0xff;
uinfo->type = mask == 1 ? SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
uinfo->count = 1;
uinfo->value.integer.min = 0;
uinfo->value.integer.max = mask;
return 0;
}
static int snd_sonicvibes_get_single(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol)
{
struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
int reg = kcontrol->private_value & 0xff;
int shift = (kcontrol->private_value >> 8) & 0xff;
int mask = (kcontrol->private_value >> 16) & 0xff;
int invert = (kcontrol->private_value >> 24) & 0xff;
spin_lock_irq(&sonic->reg_lock);
ucontrol->value.integer.value[0] = (snd_sonicvibes_in1(sonic, reg)>> shift) & mask;
spin_unlock_irq(&sonic->reg_lock);
if (invert)
ucontrol->value.integer.value[0] = mask - ucontrol->value.integer.value[0];
return 0;
}
static int snd_sonicvibes_put_single(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol)
{
struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
int reg = kcontrol->private_value & 0xff;
int shift = (kcontrol->private_value >> 8) & 0xff;
int mask = (kcontrol->private_value >> 16) & 0xff;
int invert = (kcontrol->private_value >> 24) & 0xff;
int change;
unsigned short val, oval;
val = (ucontrol->value.integer.value[0] & mask);
if (invert)
val = mask - val;
val <<= shift;
spin_lock_irq(&sonic->reg_lock);
oval = snd_sonicvibes_in1(sonic, reg);
val = (oval & ~(mask << shift)) | val;
change = val != oval;
snd_sonicvibes_out1(sonic, reg, val);
spin_unlock_irq(&sonic->reg_lock);
return change;
}
#define SONICVIBES_DOUBLE(xname, xindex, left_reg, right_reg, shift_left, shift_right, mask, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, .index = xindex, \
.info = snd_sonicvibes_info_double, \
.get = snd_sonicvibes_get_double, .put = snd_sonicvibes_put_double, \
.private_value = left_reg | (right_reg << 8) | (shift_left << 16) | (shift_right << 19) | (mask << 24) | (invert << 22) }
static int snd_sonicvibes_info_double(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo)
{
int mask = (kcontrol->private_value >> 24) & 0xff;
uinfo->type = mask == 1 ? SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
uinfo->count = 2;
uinfo->value.integer.min = 0;
uinfo->value.integer.max = mask;
return 0;
}
static int snd_sonicvibes_get_double(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol)
{
struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
int left_reg = kcontrol->private_value & 0xff;
int right_reg = (kcontrol->private_value >> 8) & 0xff;
int shift_left = (kcontrol->private_value >> 16) & 0x07;
int shift_right = (kcontrol->private_value >> 19) & 0x07;
int mask = (kcontrol->private_value >> 24) & 0xff;
int invert = (kcontrol->private_value >> 22) & 1;
spin_lock_irq(&sonic->reg_lock);
ucontrol->value.integer.value[0] = (snd_sonicvibes_in1(sonic, left_reg) >> shift_left) & mask;
ucontrol->value.integer.value[1] = (snd_sonicvibes_in1(sonic, right_reg) >> shift_right) & mask;
spin_unlock_irq(&sonic->reg_lock);
if (invert) {
ucontrol->value.integer.value[0] = mask - ucontrol->value.integer.value[0];
ucontrol->value.integer.value[1] = mask - ucontrol->value.integer.value[1];
}
return 0;
}
static int snd_sonicvibes_put_double(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol)
{
struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
int left_reg = kcontrol->private_value & 0xff;
int right_reg = (kcontrol->private_value >> 8) & 0xff;
int shift_left = (kcontrol->private_value >> 16) & 0x07;
int shift_right = (kcontrol->private_value >> 19) & 0x07;
int mask = (kcontrol->private_value >> 24) & 0xff;
int invert = (kcontrol->private_value >> 22) & 1;
int change;
unsigned short val1, val2, oval1, oval2;
val1 = ucontrol->value.integer.value[0] & mask;
val2 = ucontrol->value.integer.value[1] & mask;
if (invert) {
val1 = mask - val1;
val2 = mask - val2;
}
val1 <<= shift_left;
val2 <<= shift_right;
spin_lock_irq(&sonic->reg_lock);
oval1 = snd_sonicvibes_in1(sonic, left_reg);
oval2 = snd_sonicvibes_in1(sonic, right_reg);
val1 = (oval1 & ~(mask << shift_left)) | val1;
val2 = (oval2 & ~(mask << shift_right)) | val2;
change = val1 != oval1 || val2 != oval2;
snd_sonicvibes_out1(sonic, left_reg, val1);
snd_sonicvibes_out1(sonic, right_reg, val2);
spin_unlock_irq(&sonic->reg_lock);
return change;
}
static const struct snd_kcontrol_new snd_sonicvibes_controls[] = {
SONICVIBES_DOUBLE("Capture Volume", 0, SV_IREG_LEFT_ADC, SV_IREG_RIGHT_ADC, 0, 0, 15, 0),
SONICVIBES_DOUBLE("Aux Playback Switch", 0, SV_IREG_LEFT_AUX1, SV_IREG_RIGHT_AUX1, 7, 7, 1, 1),
SONICVIBES_DOUBLE("Aux Playback Volume", 0, SV_IREG_LEFT_AUX1, SV_IREG_RIGHT_AUX1, 0, 0, 31, 1),
SONICVIBES_DOUBLE("CD Playback Switch", 0, SV_IREG_LEFT_CD, SV_IREG_RIGHT_CD, 7, 7, 1, 1),
SONICVIBES_DOUBLE("CD Playback Volume", 0, SV_IREG_LEFT_CD, SV_IREG_RIGHT_CD, 0, 0, 31, 1),
SONICVIBES_DOUBLE("Line Playback Switch", 0, SV_IREG_LEFT_LINE, SV_IREG_RIGHT_LINE, 7, 7, 1, 1),
SONICVIBES_DOUBLE("Line Playback Volume", 0, SV_IREG_LEFT_LINE, SV_IREG_RIGHT_LINE, 0, 0, 31, 1),
SONICVIBES_SINGLE("Mic Playback Switch", 0, SV_IREG_MIC, 7, 1, 1),
SONICVIBES_SINGLE("Mic Playback Volume", 0, SV_IREG_MIC, 0, 15, 1),
SONICVIBES_SINGLE("Mic Boost", 0, SV_IREG_LEFT_ADC, 4, 1, 0),
SONICVIBES_DOUBLE("Synth Playback Switch", 0, SV_IREG_LEFT_SYNTH, SV_IREG_RIGHT_SYNTH, 7, 7, 1, 1),
SONICVIBES_DOUBLE("Synth Playback Volume", 0, SV_IREG_LEFT_SYNTH, SV_IREG_RIGHT_SYNTH, 0, 0, 31, 1),
SONICVIBES_DOUBLE("Aux Playback Switch", 1, SV_IREG_LEFT_AUX2, SV_IREG_RIGHT_AUX2, 7, 7, 1, 1),
SONICVIBES_DOUBLE("Aux Playback Volume", 1, SV_IREG_LEFT_AUX2, SV_IREG_RIGHT_AUX2, 0, 0, 31, 1),
SONICVIBES_DOUBLE("Master Playback Switch", 0, SV_IREG_LEFT_ANALOG, SV_IREG_RIGHT_ANALOG, 7, 7, 1, 1),
SONICVIBES_DOUBLE("Master Playback Volume", 0, SV_IREG_LEFT_ANALOG, SV_IREG_RIGHT_ANALOG, 0, 0, 31, 1),
SONICVIBES_DOUBLE("PCM Playback Switch", 0, SV_IREG_LEFT_PCM, SV_IREG_RIGHT_PCM, 7, 7, 1, 1),
SONICVIBES_DOUBLE("PCM Playback Volume", 0, SV_IREG_LEFT_PCM, SV_IREG_RIGHT_PCM, 0, 0, 63, 1),
SONICVIBES_SINGLE("Loopback Capture Switch", 0, SV_IREG_ADC_OUTPUT_CTRL, 0, 1, 0),
SONICVIBES_SINGLE("Loopback Capture Volume", 0, SV_IREG_ADC_OUTPUT_CTRL, 2, 63, 1),
SONICVIBES_MUX("Capture Source", 0)
};
static void snd_sonicvibes_master_free(struct snd_kcontrol *kcontrol)
{
struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
sonic->master_mute = NULL;
sonic->master_volume = NULL;
}
static int snd_sonicvibes_mixer(struct sonicvibes *sonic)
{
struct snd_card *card;
struct snd_kcontrol *kctl;
unsigned int idx;
int err;
if (snd_BUG_ON(!sonic || !sonic->card))
return -EINVAL;
card = sonic->card;
strcpy(card->mixername, "S3 SonicVibes");
for (idx = 0; idx < ARRAY_SIZE(snd_sonicvibes_controls); idx++) {
kctl = snd_ctl_new1(&snd_sonicvibes_controls[idx], sonic);
err = snd_ctl_add(card, kctl);
if (err < 0)
return err;
switch (idx) {
case 0:
case 1: kctl->private_free = snd_sonicvibes_master_free; break;
}
}
return 0;
}
static void snd_sonicvibes_proc_read(struct snd_info_entry *entry,
struct snd_info_buffer *buffer)
{
struct sonicvibes *sonic = entry->private_data;
unsigned char tmp;
tmp = sonic->srs_space & 0x0f;
snd_iprintf(buffer, "SRS 3D : %s\n",
sonic->srs_space & 0x80 ? "off" : "on");
snd_iprintf(buffer, "SRS Space : %s\n",
tmp == 0x00 ? "100%" :
tmp == 0x01 ? "75%" :
tmp == 0x02 ? "50%" :
tmp == 0x03 ? "25%" : "0%");
tmp = sonic->srs_center & 0x0f;
snd_iprintf(buffer, "SRS Center : %s\n",
tmp == 0x00 ? "100%" :
tmp == 0x01 ? "75%" :
tmp == 0x02 ? "50%" :
tmp == 0x03 ? "25%" : "0%");
tmp = sonic->wave_source & 0x03;
snd_iprintf(buffer, "WaveTable Source : %s\n",
tmp == 0x00 ? "on-board ROM" :
tmp == 0x01 ? "PCI bus" : "on-board ROM + PCI bus");
tmp = sonic->mpu_switch;
snd_iprintf(buffer, "Onboard synth : %s\n", tmp & 0x01 ? "on" : "off");
snd_iprintf(buffer, "Ext. Rx to synth : %s\n", tmp & 0x02 ? "on" : "off");
snd_iprintf(buffer, "MIDI to ext. Tx : %s\n", tmp & 0x04 ? "on" : "off");
}
static void snd_sonicvibes_proc_init(struct sonicvibes *sonic)
{
snd_card_ro_proc_new(sonic->card, "sonicvibes", sonic,
snd_sonicvibes_proc_read);
}
#ifdef SUPPORT_JOYSTICK
static const struct snd_kcontrol_new snd_sonicvibes_game_control =
SONICVIBES_SINGLE("Joystick Speed", 0, SV_IREG_GAME_PORT, 1, 15, 0);
static int snd_sonicvibes_create_gameport(struct sonicvibes *sonic)
{
struct gameport *gp;
int err;
sonic->gameport = gp = gameport_allocate_port();
if (!gp) {
dev_err(sonic->card->dev,
"sonicvibes: cannot allocate memory for gameport\n");
return -ENOMEM;
}
gameport_set_name(gp, "SonicVibes Gameport");
gameport_set_phys(gp, "pci%s/gameport0", pci_name(sonic->pci));
gameport_set_dev_parent(gp, &sonic->pci->dev);
gp->io = sonic->game_port;
gameport_register_port(gp);
err = snd_ctl_add(sonic->card,
snd_ctl_new1(&snd_sonicvibes_game_control, sonic));
if (err < 0)
return err;
return 0;
}
static void snd_sonicvibes_free_gameport(struct sonicvibes *sonic)
{
if (sonic->gameport) {
gameport_unregister_port(sonic->gameport);
sonic->gameport = NULL;
}
}
#else
static inline int snd_sonicvibes_create_gameport(struct sonicvibes *sonic) { return -ENOSYS; }
static inline void snd_sonicvibes_free_gameport(struct sonicvibes *sonic) { }
#endif
static void snd_sonicvibes_free(struct snd_card *card)
{
struct sonicvibes *sonic = card->private_data;
snd_sonicvibes_free_gameport(sonic);
pci_write_config_dword(sonic->pci, 0x40, sonic->dmaa_port);
pci_write_config_dword(sonic->pci, 0x48, sonic->dmac_port);
}
static int snd_sonicvibes_create(struct snd_card *card,
struct pci_dev *pci,
int reverb,
int mge)
{
struct sonicvibes *sonic = card->private_data;
unsigned int dmaa, dmac;
int err;
err = pcim_enable_device(pci);
if (err < 0)
return err;
if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) {
dev_err(card->dev,
"architecture does not support 24bit PCI busmaster DMA\n");
return -ENXIO;
}
spin_lock_init(&sonic->reg_lock);
sonic->card = card;
sonic->pci = pci;
sonic->irq = -1;
err = pci_request_regions(pci, "S3 SonicVibes");
if (err < 0)
return err;
sonic->sb_port = pci_resource_start(pci, 0);
sonic->enh_port = pci_resource_start(pci, 1);
sonic->synth_port = pci_resource_start(pci, 2);
sonic->midi_port = pci_resource_start(pci, 3);
sonic->game_port = pci_resource_start(pci, 4);
if (devm_request_irq(&pci->dev, pci->irq, snd_sonicvibes_interrupt,
IRQF_SHARED, KBUILD_MODNAME, sonic)) {
dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
return -EBUSY;
}
sonic->irq = pci->irq;
card->sync_irq = sonic->irq;
card->private_free = snd_sonicvibes_free;
pci_read_config_dword(pci, 0x40, &dmaa);
pci_read_config_dword(pci, 0x48, &dmac);
dmaio &= ~0x0f;
dmaa &= ~0x0f;
dmac &= ~0x0f;
if (!dmaa) {
dmaa = dmaio;
dmaio += 0x10;
dev_info(card->dev,
"BIOS did not allocate DDMA channel A i/o, allocated at 0x%x\n",
dmaa);
}
if (!dmac) {
dmac = dmaio;
dmaio += 0x10;
dev_info(card->dev,
"BIOS did not allocate DDMA channel C i/o, allocated at 0x%x\n",
dmac);
}
pci_write_config_dword(pci, 0x40, dmaa);
pci_write_config_dword(pci, 0x48, dmac);
sonic->res_dmaa = devm_request_region(&pci->dev, dmaa, 0x10,
"S3 SonicVibes DDMA-A");
if (!sonic->res_dmaa) {
dev_err(card->dev,
"unable to grab DDMA-A port at 0x%x-0x%x\n",
dmaa, dmaa + 0x10 - 1);
return -EBUSY;
}
sonic->res_dmac = devm_request_region(&pci->dev, dmac, 0x10,
"S3 SonicVibes DDMA-C");
if (!sonic->res_dmac) {
dev_err(card->dev,
"unable to grab DDMA-C port at 0x%x-0x%x\n",
dmac, dmac + 0x10 - 1);
return -EBUSY;
}
pci_read_config_dword(pci, 0x40, &sonic->dmaa_port);
pci_read_config_dword(pci, 0x48, &sonic->dmac_port);
sonic->dmaa_port &= ~0x0f;
sonic->dmac_port &= ~0x0f;
pci_write_config_dword(pci, 0x40, sonic->dmaa_port | 9);
pci_write_config_dword(pci, 0x48, sonic->dmac_port | 9);
outb(SV_RESET, SV_REG(sonic, CONTROL));
udelay(100);
outb(0, SV_REG(sonic, CONTROL));
udelay(100);
outb(SV_ENHANCED | SV_INTA | (reverb ? SV_REVERB : 0), SV_REG(sonic, CONTROL));
inb(SV_REG(sonic, STATUS));
#if 1
snd_sonicvibes_out(sonic, SV_IREG_DRIVE_CTRL, 0);
#else
snd_sonicvibes_out(sonic, SV_IREG_DRIVE_CTRL, 0x40);
#endif
snd_sonicvibes_out(sonic, SV_IREG_PC_ENABLE, sonic->enable = 0);
outb(sonic->irqmask = ~(SV_DMAA_MASK | SV_DMAC_MASK | SV_UD_MASK), SV_REG(sonic, IRQMASK));
inb(SV_REG(sonic, STATUS));
snd_sonicvibes_out(sonic, SV_IREG_ADC_CLOCK, 0);
snd_sonicvibes_out(sonic, SV_IREG_ANALOG_POWER, 0);
snd_sonicvibes_out(sonic, SV_IREG_DIGITAL_POWER, 0);
snd_sonicvibes_setpll(sonic, SV_IREG_ADC_PLL, 8000);
snd_sonicvibes_out(sonic, SV_IREG_SRS_SPACE, sonic->srs_space = 0x80);
snd_sonicvibes_out(sonic, SV_IREG_SRS_CENTER, sonic->srs_center = 0x00);
snd_sonicvibes_out(sonic, SV_IREG_MPU401, sonic->mpu_switch = 0x05);
snd_sonicvibes_out(sonic, SV_IREG_WAVE_SOURCE, sonic->wave_source = 0x00);
snd_sonicvibes_out(sonic, SV_IREG_PCM_RATE_LOW, (8000 * 65536 / SV_FULLRATE) & 0xff);
snd_sonicvibes_out(sonic, SV_IREG_PCM_RATE_HIGH, ((8000 * 65536 / SV_FULLRATE) >> 8) & 0xff);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_ADC, mge ? 0xd0 : 0xc0);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_ADC, 0xc0);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_AUX1, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_AUX1, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_CD, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_CD, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_LINE, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_LINE, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_MIC, 0x8f);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_SYNTH, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_SYNTH, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_AUX2, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_AUX2, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_ANALOG, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_ANALOG, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_PCM, 0xbf);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_PCM, 0xbf);
snd_sonicvibes_out(sonic, SV_IREG_ADC_OUTPUT_CTRL, 0xfc);
#if 0
snd_sonicvibes_debug(sonic);
#endif
sonic->revision = snd_sonicvibes_in(sonic, SV_IREG_REVISION);
snd_sonicvibes_proc_init(sonic);
return 0;
}
static const struct snd_kcontrol_new snd_sonicvibes_midi_controls[] = {
SONICVIBES_SINGLE("SonicVibes Wave Source RAM", 0, SV_IREG_WAVE_SOURCE, 0, 1, 0),
SONICVIBES_SINGLE("SonicVibes Wave Source RAM+ROM", 0, SV_IREG_WAVE_SOURCE, 1, 1, 0),
SONICVIBES_SINGLE("SonicVibes Onboard Synth", 0, SV_IREG_MPU401, 0, 1, 0),
SONICVIBES_SINGLE("SonicVibes External Rx to Synth", 0, SV_IREG_MPU401, 1, 1, 0),
SONICVIBES_SINGLE("SonicVibes External Tx", 0, SV_IREG_MPU401, 2, 1, 0)
};
static int snd_sonicvibes_midi_input_open(struct snd_mpu401 * mpu)
{
struct sonicvibes *sonic = mpu->private_data;
outb(sonic->irqmask &= ~SV_MIDI_MASK, SV_REG(sonic, IRQMASK));
return 0;
}
static void snd_sonicvibes_midi_input_close(struct snd_mpu401 * mpu)
{
struct sonicvibes *sonic = mpu->private_data;
outb(sonic->irqmask |= SV_MIDI_MASK, SV_REG(sonic, IRQMASK));
}
static int snd_sonicvibes_midi(struct sonicvibes *sonic,
struct snd_rawmidi *rmidi)
{
struct snd_mpu401 * mpu = rmidi->private_data;
struct snd_card *card = sonic->card;
unsigned int idx;
int err;
mpu->private_data = sonic;
mpu->open_input = snd_sonicvibes_midi_input_open;
mpu->close_input = snd_sonicvibes_midi_input_close;
for (idx = 0; idx < ARRAY_SIZE(snd_sonicvibes_midi_controls); idx++) {
err = snd_ctl_add(card, snd_ctl_new1(&snd_sonicvibes_midi_controls[idx], sonic));
if (err < 0)
return err;
}
return 0;
}
static int __snd_sonic_probe(struct pci_dev *pci,
const struct pci_device_id *pci_id)
{
static int dev;
struct snd_card *card;
struct sonicvibes *sonic;
struct snd_rawmidi *midi_uart;
struct snd_opl3 *opl3;
int err;
if (dev >= SNDRV_CARDS)
return -ENODEV;
if (!enable[dev]) {
dev++;
return -ENOENT;
}
err = snd_devm_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
sizeof(*sonic), &card);
if (err < 0)
return err;
sonic = card->private_data;
err = snd_sonicvibes_create(card, pci,
reverb[dev] ? 1 : 0,
mge[dev] ? 1 : 0);
if (err < 0)
return err;
strcpy(card->driver, "SonicVibes");
strcpy(card->shortname, "S3 SonicVibes");
sprintf(card->longname, "%s rev %i at 0x%llx, irq %i",
card->shortname,
sonic->revision,
(unsigned long long)pci_resource_start(pci, 1),
sonic->irq);
err = snd_sonicvibes_pcm(sonic, 0);
if (err < 0)
return err;
err = snd_sonicvibes_mixer(sonic);
if (err < 0)
return err;
err = snd_mpu401_uart_new(card, 0, MPU401_HW_SONICVIBES,
sonic->midi_port,
MPU401_INFO_INTEGRATED |
MPU401_INFO_IRQ_HOOK,
-1, &midi_uart);
if (err < 0)
return err;
snd_sonicvibes_midi(sonic, midi_uart);
err = snd_opl3_create(card, sonic->synth_port,
sonic->synth_port + 2,
OPL3_HW_OPL3_SV, 1, &opl3);
if (err < 0)
return err;
err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
if (err < 0)
return err;
err = snd_sonicvibes_create_gameport(sonic);
if (err < 0)
return err;
err = snd_card_register(card);
if (err < 0)
return err;
pci_set_drvdata(pci, card);
dev++;
return 0;
}
static int snd_sonic_probe(struct pci_dev *pci,
const struct pci_device_id *pci_id)
{
return snd_card_free_on_error(&pci->dev, __snd_sonic_probe(pci, pci_id));
}
static struct pci_driver sonicvibes_driver = {
.name = KBUILD_MODNAME,
.id_table = snd_sonic_ids,
.probe = snd_sonic_probe,
};
module_pci_driver