// SPDX-License-Identifier: GPL-2.0-or-later /* * Queued spinlock * * (C) Copyright 2013-2015 Hewlett-Packard Development Company, L.P. * (C) Copyright 2013-2014,2018 Red Hat, Inc. * (C) Copyright 2015 Intel Corp. * (C) Copyright 2015 Hewlett-Packard Enterprise Development LP * * Authors: Waiman Long <longman@redhat.com> * Peter Zijlstra <peterz@infradead.org> */ #ifndef _GEN_PV_LOCK_SLOWPATH #include <linux/smp.h> #include <linux/bug.h> #include <linux/cpumask.h> #include <linux/percpu.h> #include <linux/hardirq.h> #include <linux/mutex.h> #include <linux/prefetch.h> #include <asm/byteorder.h> #include <asm/qspinlock.h> #include <trace/events/lock.h> /* * Include queued spinlock statistics code */ #include "qspinlock_stat.h" /* * The basic principle of a queue-based spinlock can best be understood * by studying a classic queue-based spinlock implementation called the * MCS lock. A copy of the original MCS lock paper ("Algorithms for Scalable * Synchronization on Shared-Memory Multiprocessors by Mellor-Crummey and * Scott") is available at * * https://bugzilla.kernel.org/show_bug.cgi?id=206115 * * This queued spinlock implementation is based on the MCS lock, however to * make it fit the 4 bytes we assume spinlock_t to be, and preserve its * existing API, we must modify it somehow. * * In particular; where the traditional MCS lock consists of a tail pointer * (8 bytes) and needs the next pointer (another 8 bytes) of its own node to * unlock the next pending (next->locked), we compress both these: {tail, * next->locked} into a single u32 value. * * Since a spinlock disables recursion of its own context and there is a limit * to the contexts that can nest; namely: task, softirq, hardirq, nmi. As there * are at most 4 nesting levels, it can be encoded by a 2-bit number. Now * we can encode the tail by combining the 2-bit nesting level with the cpu * number. With one byte for the lock value and 3 bytes for the tail, only a * 32-bit word is now needed. Even though we only need 1 bit for the lock, * we extend it to a full byte to achieve better performance for architectures * that support atomic byte write. * * We also change the first spinner to spin on the lock bit instead of its * node; whereby avoiding the need to carry a node from lock to unlock, and * preserving existing lock API. This also makes the unlock code simpler and * faster. * * N.B. The current implementation only supports architectures that allow * atomic operations on smaller 8-bit and 16-bit data types. * */ #include "mcs_spinlock.h" #define MAX_NODES 4 /* * On 64-bit architectures, the mcs_spinlock structure will be 16 bytes in * size and four of them will fit nicely in one 64-byte cacheline. For * pvqspinlock, however, we need more space for extra data. To accommodate * that, we insert two more long words to pad it up to 32 bytes. IOW, only * two of them can fit in a cacheline in this case. That is OK as it is rare * to have more than 2 levels of slowpath nesting in actual use. We don't * want to penalize pvqspinlocks to optimize for a rare case in native * qspinlocks. */ struct qnode { struct mcs_spinlock mcs; #ifdef CONFIG_PARAVIRT_SPINLOCKS long reserved[2]; #endif }; /* * The pending bit spinning loop count. * This heuristic is used to limit the number of lockword accesses * made by atomic_cond_read_relaxed when waiting for the lock to * transition out of the "== _Q_PENDING_VAL" state. We don't spin * indefinitely because there's no guarantee that we'll make forward * progress. */ #ifndef _Q_PENDING_LOOPS #define _Q_PENDING_LOOPS 1 #endif /* * Per-CPU queue node structures; we can never have more than 4 nested * contexts: task, softirq, hardirq, nmi. * * Exactly fits one 64-byte cacheline on a 64-bit architecture. * * PV doubles the storage and uses the second cacheline for PV state. */ static DEFINE_PER_CPU_ALIGNED(struct qnode, qnodes[MAX_NODES]); /* * We must be able to distinguish between no-tail and the tail at 0:0, * therefore increment the cpu number by one. */ static inline __pure u32 encode_tail(int cpu, int idx) { u32 tail; tail = (cpu + 1) << _Q_TAIL_CPU_OFFSET; tail |= idx << _Q_TAIL_IDX_OFFSET; /* assume < 4 */ return tail; } static inline __pure struct mcs_spinlock *decode_tail(u32 tail) { int cpu = (tail >> _Q_TAIL_CPU_OFFSET) - 1; int idx = (tail & _Q_TAIL_IDX_MASK) >> _Q_TAIL_IDX_OFFSET; return per_cpu_ptr(&qnodes[idx].mcs, cpu); } static inline __pure struct mcs_spinlock *grab_mcs_node(struct mcs_spinlock *base, int idx) { return &((struct qnode *)base + idx)->mcs; } #define _Q_LOCKED_PENDING_MASK (_Q_LOCKED_MASK | _Q_PENDING_MASK) #if _Q_PENDING_BITS == 8 /** * clear_pending - clear the pending bit. * @lock: Pointer to queued spinlock structure * * *,1,* -> *,0,* */ static __always_inline void clear_pending(struct qspinlock *lock) { WRITE_ONCE(lock->pending, 0); } /** * clear_pending_set_locked - take ownership and clear the pending bit. * @lock: Pointer to queued spinlock structure * * *,1,0 -> *,0,1 * * Lock stealing is not allowed if this function is used. */ static __always_inline void clear_pending_set_locked(struct qspinlock *lock) { WRITE_ONCE(lock->locked_pending, _Q_LOCKED_VAL); } /* * xchg_tail - Put in the new queue tail code word & retrieve previous one * @lock : Pointer to queued spinlock structure * @tail : The new queue tail code word * Return: The previous queue tail code word * * xchg(lock, tail), which heads an address dependency * * p,*,* -> n,*,* ; prev = xchg(lock, node) */ static __always_inline u32 xchg_tail(struct qspinlock *lock, u32 tail) { /* * We can use relaxed semantics since the caller ensures that the * MCS node is properly initialized before updating the tail. */ return (u32)xchg_relaxed(&lock->tail, tail >> _Q_TAIL_OFFSET) << _Q_TAIL_OFFSET; } #else /* _Q_PENDING_BITS == 8 */ /** * clear_pending - clear the pending bit. * @lock: Pointer to queued spinlock structure * * *,1,* -> *,0,* */ static __always_inline void clear_pending(struct qspinlock *lock) { atomic_andnot(_Q_PENDING_VAL, &lock->val); } /** * clear_pending_set_locked - take ownership and clear the pending bit. * @lock: Pointer to queued spinlock structure * * *,1,0 -> *,0,1 */ static __always_inline void clear_pending_set_locked(struct qspinlock *lock) { atomic_add(-_Q_PENDING_VAL + _Q_LOCKED_VAL, &lock->val); } /** * xchg_tail - Put in the new queue tail code word & retrieve previous one * @lock : Pointer to queued spinlock structure * @tail : The new queue tail code word * Return: The previous queue tail code word * * xchg(lock, tail) * * p,*,* -> n,*,* ; prev = xchg(lock, node) */ static __always_inline u32 xchg_tail(struct qspinlock *lock, u32 tail) { u32 old, new, val = atomic_read(&lock->val); for (;;) { new = (val & _Q_LOCKED_PENDING_MASK) | tail; /* * We can use relaxed semantics since the caller ensures that * the MCS node is properly initialized before updating the * tail. */ old = atomic_cmpxchg_relaxed(&lock->val, val, new); if (old == val) break; val = old; } return old; } #endif /* _Q_PENDING_BITS == 8 */ /** * queued_fetch_set_pending_acquire - fetch the whole lock value and set pending * @lock : Pointer to queued spinlock structure * Return: The previous lock value * * *,*,* -> *,1,* */ #ifndef queued_fetch_set_pending_acquire static __always_inline u32 queued_fetch_set_pending_acquire(struct qspinlock *lock) { return atomic_fetch_or_acquire(_Q_PENDING_VAL, &lock->val); } #endif /** * set_locked - Set the lock bit and own the lock * @lock: Pointer to queued spinlock structure * * *,*,0 -> *,0,1 */ static __always_inline void set_locked(struct qspinlock *lock) { WRITE_ONCE(lock->locked, _Q_LOCKED_VAL); } /* * Generate the native code for queued_spin_unlock_slowpath(); provide NOPs for * all the PV callbacks. */ static __always_inline void __pv_init_node(struct mcs_spinlock *node) { } static __always_inline void __pv_wait_node(struct mcs_spinlock *node, struct mcs_spinlock *prev) { } static __always_inline void __pv_kick_node(struct qspinlock *lock, struct mcs_spinlock *node) { } static __always_inline u32 __pv_wait_head_or_lock(struct qspinlock *lock, struct mcs_spinlock *node) { return 0; } #define pv_enabled() false #define pv_init_node __pv_init_node #define pv_wait_node __pv_wait_node #define pv_kick_node __pv_kick_node #define pv_wait_head_or_lock __pv_wait_head_or_lock #ifdef CONFIG_PARAVIRT_SPINLOCKS #define queued_spin_lock_slowpath native_queued_spin_lock_slowpath #endif #endif /* _GEN_PV_LOCK_SLOWPATH */ /** * queued_spin_lock_slowpath - acquire the queued spinlock * @lock: Pointer to queued spinlock structure * @val: Current value of the queued spinlock 32-bit word * * (queue tail, pending bit, lock value) * * fast : slow : unlock * : : * uncontended (0,0,0) -:--> (0,0,1) ------------------------------:--> (*,*,0) * : | ^--------.------. / : * : v \ \ | : * pending : (0,1,1) +--> (0,1,0) \ | : * : | ^--' | | : * : v | | : * uncontended : (n,x,y) +--> (n,0,0) --' | : * queue : | ^--' | : * : v | : * contended : (*,x,y) +--> (*,0,0) ---> (*,0,1) -' : * queue : ^--' : */ void __lockfunc queued_spin_lock_slowpath(struct qspinlock *lock, u32 val) { struct mcs_spinlock *prev, *next, *node; u32 old, tail; int idx; BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS)); if (pv_enabled()) goto pv_queue; if (virt_spin_lock(lock)) return; /* * Wait for in-progress pending->locked hand-overs with a bounded * number of spins so that we guarantee forward progress. * * 0,1,0 -> 0,0,1 */ if (val == _Q_PENDING_VAL) { int cnt = _Q_PENDING_LOOPS; val = atomic_cond_read_relaxed(&lock->val, (VAL != _Q_PENDING_VAL) || !cnt--); } /* * If we observe any contention; queue. */ if (val & ~_Q_LOCKED_MASK) goto queue; /* * trylock || pending * * 0,0,* -> 0,1,* -> 0,0,1 pending, trylock */ val = queued_fetch_set_pending_acquire(lock); /* * If we observe contention, there is a concurrent locker. * * Undo and queue; our setting of PENDING might have made the * n,0,0 -> 0,0,0 transition fail and it will now be waiting * on @next to become !NULL. */ if (unlikely(val & ~_Q_LOCKED_MASK)) { /* Undo PENDING if we set it. */ if (!(val & _Q_PENDING_MASK)) clear_pending(lock); goto queue; } /* * We're pending, wait for the owner to go away. * * 0,1,1 -> *,1,0 * * this wait loop must be a load-acquire such that we match the * store-release that clears the locked bit and create lock * sequentiality; this is because not all * clear_pending_set_locked() implementations imply full * barriers. */ if (val & _Q_LOCKED_MASK) smp_cond_load_acquire(&lock->locked, !VAL); /* * take ownership and clear the pending bit. * * 0,1,0 -> 0,0,1 */ clear_pending_set_locked(lock); lockevent_inc(lock_pending); return; /* * End of pending bit optimistic spinning and beginning of MCS * queuing. */ queue: lockevent_inc(lock_slowpath); pv_queue: node = this_cpu_ptr(&qnodes[0].mcs); idx = node->count++; tail = encode_tail(smp_processor_id(), idx); trace_contention_begin(lock, LCB_F_SPIN); /* * 4 nodes are allocated based on the assumption that there will * not be nested NMIs taking spinlocks. That may not be true in * some architectures even though the chance of needing more than * 4 nodes will still be extremely unlikely. When that happens, * we fall back to spinning on the lock directly without using * any MCS node. This is not the most elegant solution, but is * simple enough. */ if (unlikely(idx >= MAX_NODES)) { lockevent_inc(lock_no_node); while (!queued_spin_trylock(lock)) cpu_relax(); goto release; } node = grab_mcs_node(node, idx); /* * Keep counts of non-zero index values: */ lockevent_cond_inc(lock_use_node2 + idx - 1, idx); /* * Ensure that we increment the head node->count before initialising * the actual node. If the compiler is kind enough to reorder these * stores, then an IRQ could overwrite our assignments. */ barrier(); node->locked = 0; node->next = NULL; pv_init_node(node); /* * We touched a (possibly) cold cacheline in the per-cpu queue node; * attempt the trylock once more in the hope someone let go while we * weren't watching. */ if (queued_spin_trylock(lock)) goto release; /* * Ensure that the initialisation of @node is complete before we * publish the updated tail via xchg_tail() and potentially link * @node into the waitqueue via WRITE_ONCE(prev->next, node) below. */ smp_wmb(); /* * Publish the updated tail. * We have already touched the queueing cacheline; don't bother with * pending stuff. * * p,*,* -> n,*,* */ old = xchg_tail(lock, tail); next = NULL; /* * if there was a previous node; link it and wait until reaching the * head of the waitqueue. */ if (old & _Q_TAIL_MASK) { prev = decode_tail(old); /* Link @node into the waitqueue. */ WRITE_ONCE(prev->next, node); pv_wait_node(node, prev); arch_mcs_spin_lock_contended(&node->locked); /* * While waiting for the MCS lock, the next pointer may have * been set by another lock waiter. We optimistically load * the next pointer & prefetch the cacheline for writing * to reduce latency in the upcoming MCS unlock operation. */ next = READ_ONCE(node->next); if (next) prefetchw(next); } /* * we're at the head of the waitqueue, wait for the owner & pending to * go away. * * *,x,y -> *,0,0 * * this wait loop must use a load-acquire such that we match the * store-release that clears the locked bit and create lock * sequentiality; this is because the set_locked() function below * does not imply a full barrier. * * The PV pv_wait_head_or_lock function, if active, will acquire * the lock and return a non-zero value. So we have to skip the * atomic_cond_read_acquire() call. As the next PV queue head hasn't * been designated yet, there is no way for the locked value to become * _Q_SLOW_VAL. So both the set_locked() and the * atomic_cmpxchg_relaxed() calls will be safe. * * If PV isn't active, 0 will be returned instead. * */ if ((val = pv_wait_head_or_lock(lock, node))) goto locked; val = atomic_cond_read_acquire(&lock->val, !(VAL & _Q_LOCKED_PENDING_MASK)); locked: /* * claim the lock: * * n,0,0 -> 0,0,1 : lock, uncontended * *,*,0 -> *,*,1 : lock, contended * * If the queue head is the only one in the queue (lock value == tail) * and nobody is pending, clear the tail code and grab the lock. * Otherwise, we only need to grab the lock. */ /* * In the PV case we might already have _Q_LOCKED_VAL set, because * of lock stealing; therefore we must also allow: * * n,0,1 -> 0,0,1 * * Note: at this point: (val & _Q_PENDING_MASK) == 0, because of the * above wait condition, therefore any concurrent setting of * PENDING will make the uncontended transition fail. */ if ((val & _Q_TAIL_MASK) == tail) { if (atomic_try_cmpxchg_relaxed(&lock->val, &val, _Q_LOCKED_VAL)) goto release; /* No contention */ } /* * Either somebody is queued behind us or _Q_PENDING_VAL got set * which will then detect the remaining tail and queue behind us * ensuring we'll see a @next. */ set_locked(lock); /* * contended path; wait for next if not observed yet, release. */ if (!next) next = smp_cond_load_relaxed(&node->next, (VAL)); arch_mcs_spin_unlock_contended(&next->locked); pv_kick_node(lock, next); release: trace_contention_end(lock, 0); /* * release the node */ __this_cpu_dec(qnodes[0].mcs.count); } EXPORT_SYMBOL(queued_spin_lock_slowpath); /* * Generate the paravirt code for queued_spin_unlock_slowpath(). */ #if !defined(_GEN_PV_LOCK_SLOWPATH) && defined(CONFIG_PARAVIRT_SPINLOCKS) #define _GEN_PV_LOCK_SLOWPATH #undef pv_enabled #define pv_enabled() true #undef pv_init_node #undef pv_wait_node #undef pv_kick_node #undef pv_wait_head_or_lock #undef queued_spin_lock_slowpath #define queued_spin_lock_slowpath __pv_queued_spin_lock_slowpath #include "qspinlock_paravirt.h" #include "qspinlock.c" bool nopvspin __initdata; static __init int parse_nopvspin(char *arg) { nopvspin = true; return 0; } early_param("nopvspin", parse_nopvspin); #endif