#ifndef _DPU_HW_MDSS_H
#define _DPU_HW_MDSS_H
#include <linux/kernel.h>
#include <linux/err.h>
#include "msm_drv.h"
#define DPU_DBG_NAME "dpu"
#define DPU_NONE 0
#ifndef DPU_CSC_MATRIX_COEFF_SIZE
#define DPU_CSC_MATRIX_COEFF_SIZE 9
#endif
#ifndef DPU_CSC_CLAMP_SIZE
#define DPU_CSC_CLAMP_SIZE 6
#endif
#ifndef DPU_CSC_BIAS_SIZE
#define DPU_CSC_BIAS_SIZE 3
#endif
#ifndef DPU_MAX_PLANES
#define DPU_MAX_PLANES 4
#endif
#define PIPES_PER_STAGE 2
#ifndef DPU_MAX_DE_CURVES
#define DPU_MAX_DE_CURVES 3
#endif
enum dpu_format_flags {
DPU_FORMAT_FLAG_YUV_BIT,
DPU_FORMAT_FLAG_DX_BIT,
DPU_FORMAT_FLAG_COMPRESSED_BIT,
DPU_FORMAT_FLAG_BIT_MAX,
};
#define DPU_FORMAT_FLAG_YUV BIT(DPU_FORMAT_FLAG_YUV_BIT)
#define DPU_FORMAT_FLAG_DX BIT(DPU_FORMAT_FLAG_DX_BIT)
#define DPU_FORMAT_FLAG_COMPRESSED BIT(DPU_FORMAT_FLAG_COMPRESSED_BIT)
#define DPU_FORMAT_IS_YUV(X) \
(test_bit(DPU_FORMAT_FLAG_YUV_BIT, (X)->flag))
#define DPU_FORMAT_IS_DX(X) \
(test_bit(DPU_FORMAT_FLAG_DX_BIT, (X)->flag))
#define DPU_FORMAT_IS_LINEAR(X) ((X)->fetch_mode == DPU_FETCH_LINEAR)
#define DPU_FORMAT_IS_TILE(X) \
(((X)->fetch_mode == DPU_FETCH_UBWC) && \
!test_bit(DPU_FORMAT_FLAG_COMPRESSED_BIT, (X)->flag))
#define DPU_FORMAT_IS_UBWC(X) \
(((X)->fetch_mode == DPU_FETCH_UBWC) && \
test_bit(DPU_FORMAT_FLAG_COMPRESSED_BIT, (X)->flag))
#define DPU_BLEND_FG_ALPHA_FG_CONST (0 << 0)
#define DPU_BLEND_FG_ALPHA_BG_CONST (1 << 0)
#define DPU_BLEND_FG_ALPHA_FG_PIXEL (2 << 0)
#define DPU_BLEND_FG_ALPHA_BG_PIXEL (3 << 0)
#define DPU_BLEND_FG_INV_ALPHA (1 << 2)
#define DPU_BLEND_FG_MOD_ALPHA (1 << 3)
#define DPU_BLEND_FG_INV_MOD_ALPHA (1 << 4)
#define DPU_BLEND_FG_TRANSP_EN (1 << 5)
#define DPU_BLEND_BG_ALPHA_FG_CONST (0 << 8)
#define DPU_BLEND_BG_ALPHA_BG_CONST (1 << 8)
#define DPU_BLEND_BG_ALPHA_FG_PIXEL (2 << 8)
#define DPU_BLEND_BG_ALPHA_BG_PIXEL (3 << 8)
#define DPU_BLEND_BG_INV_ALPHA (1 << 10)
#define DPU_BLEND_BG_MOD_ALPHA (1 << 11)
#define DPU_BLEND_BG_INV_MOD_ALPHA (1 << 12)
#define DPU_BLEND_BG_TRANSP_EN (1 << 13)
#define DPU_VSYNC0_SOURCE_GPIO 0
#define DPU_VSYNC1_SOURCE_GPIO 1
#define DPU_VSYNC2_SOURCE_GPIO 2
#define DPU_VSYNC_SOURCE_INTF_0 3
#define DPU_VSYNC_SOURCE_INTF_1 4
#define DPU_VSYNC_SOURCE_INTF_2 5
#define DPU_VSYNC_SOURCE_INTF_3 6
#define DPU_VSYNC_SOURCE_WD_TIMER_4 11
#define DPU_VSYNC_SOURCE_WD_TIMER_3 12
#define DPU_VSYNC_SOURCE_WD_TIMER_2 13
#define DPU_VSYNC_SOURCE_WD_TIMER_1 14
#define DPU_VSYNC_SOURCE_WD_TIMER_0 15
enum dpu_hw_blk_type {
DPU_HW_BLK_TOP = 0,
DPU_HW_BLK_SSPP,
DPU_HW_BLK_LM,
DPU_HW_BLK_CTL,
DPU_HW_BLK_PINGPONG,
DPU_HW_BLK_INTF,
DPU_HW_BLK_WB,
DPU_HW_BLK_DSPP,
DPU_HW_BLK_MERGE_3D,
DPU_HW_BLK_DSC,
DPU_HW_BLK_MAX,
};
enum dpu_sspp {
SSPP_NONE,
SSPP_VIG0,
SSPP_VIG1,
SSPP_VIG2,
SSPP_VIG3,
SSPP_RGB0,
SSPP_RGB1,
SSPP_RGB2,
SSPP_RGB3,
SSPP_DMA0,
SSPP_DMA1,
SSPP_DMA2,
SSPP_DMA3,
SSPP_DMA4,
SSPP_DMA5,
SSPP_CURSOR0,
SSPP_CURSOR1,
SSPP_MAX
};
enum dpu_sspp_type {
SSPP_TYPE_VIG,
SSPP_TYPE_RGB,
SSPP_TYPE_DMA,
SSPP_TYPE_CURSOR,
SSPP_TYPE_MAX
};
enum dpu_lm {
LM_0 = 1,
LM_1,
LM_2,
LM_3,
LM_4,
LM_5,
LM_6,
LM_MAX
};
enum dpu_stage {
DPU_STAGE_BASE = 0,
DPU_STAGE_0,
DPU_STAGE_1,
DPU_STAGE_2,
DPU_STAGE_3,
DPU_STAGE_4,
DPU_STAGE_5,
DPU_STAGE_6,
DPU_STAGE_7,
DPU_STAGE_8,
DPU_STAGE_9,
DPU_STAGE_10,
DPU_STAGE_MAX
};
enum dpu_dspp {
DSPP_0 = 1,
DSPP_1,
DSPP_2,
DSPP_3,
DSPP_MAX
};
enum dpu_ctl {
CTL_0 = 1,
CTL_1,
CTL_2,
CTL_3,
CTL_4,
CTL_5,
CTL_MAX
};
enum dpu_dsc {
DSC_NONE = 0,
DSC_0,
DSC_1,
DSC_2,
DSC_3,
DSC_4,
DSC_5,
DSC_MAX
};
enum dpu_pingpong {
PINGPONG_NONE,
PINGPONG_0,
PINGPONG_1,
PINGPONG_2,
PINGPONG_3,
PINGPONG_4,
PINGPONG_5,
PINGPONG_6,
PINGPONG_7,
PINGPONG_S0,
PINGPONG_MAX
};
enum dpu_merge_3d {
MERGE_3D_0 = 1,
MERGE_3D_1,
MERGE_3D_2,
MERGE_3D_3,
MERGE_3D_MAX
};
enum dpu_intf {
INTF_0 = 1,
INTF_1,
INTF_2,
INTF_3,
INTF_4,
INTF_5,
INTF_6,
INTF_7,
INTF_8,
INTF_MAX
};
enum dpu_intf_type {
INTF_NONE = 0x0,
INTF_DSI = 0x1,
INTF_HDMI = 0x3,
INTF_LCDC = 0x5,
INTF_EDP = 0x9,
INTF_DP = 0xa,
INTF_WB = 0x100,
};
enum dpu_intf_mode {
INTF_MODE_NONE = 0,
INTF_MODE_CMD,
INTF_MODE_VIDEO,
INTF_MODE_WB_BLOCK,
INTF_MODE_WB_LINE,
INTF_MODE_MAX
};
enum dpu_wb {
WB_0 = 1,
WB_1,
WB_2,
WB_3,
WB_MAX
};
enum dpu_cwb {
CWB_0 = 0x1,
CWB_1,
CWB_2,
CWB_3,
CWB_MAX
};
enum dpu_wd_timer {
WD_TIMER_0 = 0x1,
WD_TIMER_1,
WD_TIMER_2,
WD_TIMER_3,
WD_TIMER_4,
WD_TIMER_5,
WD_TIMER_MAX
};
enum dpu_vbif {
VBIF_RT,
VBIF_NRT,
VBIF_MAX,
};
enum {
C0_G_Y = 0,
C1_B_Cb = 1,
C2_R_Cr = 2,
C3_ALPHA = 3
};
enum dpu_plane_type {
DPU_PLANE_INTERLEAVED,
DPU_PLANE_PLANAR,
DPU_PLANE_PSEUDO_PLANAR,
};
enum dpu_chroma_samp_type {
DPU_CHROMA_RGB,
DPU_CHROMA_H2V1,
DPU_CHROMA_H1V2,
DPU_CHROMA_420
};
enum dpu_fetch_type {
DPU_FETCH_LINEAR,
DPU_FETCH_TILE,
DPU_FETCH_UBWC
};
enum {
COLOR_ALPHA_1BIT = 0,
COLOR_ALPHA_4BIT = 1,
COLOR_4BIT = 0,
COLOR_5BIT = 1,
COLOR_6BIT = 2,
COLOR_8BIT = 3,
};
enum dpu_3d_blend_mode {
BLEND_3D_NONE = 0,
BLEND_3D_FRAME_INT,
BLEND_3D_H_ROW_INT,
BLEND_3D_V_ROW_INT,
BLEND_3D_COL_INT,
BLEND_3D_MAX
};
struct dpu_format {
struct msm_format base;
enum dpu_plane_type fetch_planes;
u8 element[DPU_MAX_PLANES];
u8 bits[DPU_MAX_PLANES];
enum dpu_chroma_samp_type chroma_sample;
u8 unpack_align_msb;
u8 unpack_tight;
u8 unpack_count;
u8 bpp;
u8 alpha_enable;
u8 num_planes;
enum dpu_fetch_type fetch_mode;
DECLARE_BITMAP(flag, DPU_FORMAT_FLAG_BIT_MAX);
u16 tile_width;
u16 tile_height;
};
#define to_dpu_format(x) container_of(x, struct dpu_format, base)
struct dpu_hw_fmt_layout {
const struct dpu_format *format;
uint32_t num_planes;
uint32_t width;
uint32_t height;
uint32_t total_size;
uint32_t plane_addr[DPU_MAX_PLANES];
uint32_t plane_size[DPU_MAX_PLANES];
uint32_t plane_pitch[DPU_MAX_PLANES];
};
struct dpu_csc_cfg {
uint32_t csc_mv[DPU_CSC_MATRIX_COEFF_SIZE];
uint32_t csc_pre_bv[DPU_CSC_BIAS_SIZE];
uint32_t csc_post_bv[DPU_CSC_BIAS_SIZE];
uint32_t csc_pre_lv[DPU_CSC_CLAMP_SIZE];
uint32_t csc_post_lv[DPU_CSC_CLAMP_SIZE];
};
struct dpu_mdss_color {
u32 color_0;
u32 color_1;
u32 color_2;
u32 color_3;
};
#define DPU_DBG_MASK_NONE (1 << 0)
#define DPU_DBG_MASK_INTF (1 << 1)
#define DPU_DBG_MASK_LM (1 << 2)
#define DPU_DBG_MASK_CTL (1 << 3)
#define DPU_DBG_MASK_PINGPONG (1 << 4)
#define DPU_DBG_MASK_SSPP (1 << 5)
#define DPU_DBG_MASK_WB (1 << 6)
#define DPU_DBG_MASK_TOP (1 << 7)
#define DPU_DBG_MASK_VBIF (1 << 8)
#define DPU_DBG_MASK_ROT (1 << 9)
#define DPU_DBG_MASK_DSPP (1 << 10)
#define DPU_DBG_MASK_DSC (1 << 11)
struct dpu_hw_tear_check {
u32 vsync_count;
u32 sync_cfg_height;
u32 vsync_init_val;
u32 sync_threshold_start;
u32 sync_threshold_continue;
u32 start_pos;
u32 rd_ptr_irq;
u8 hw_vsync_mode;
};
struct dpu_hw_pp_vsync_info {
u32 rd_ptr_init_val;
u32 rd_ptr_frame_count;
u32 rd_ptr_line_count;
u32 wr_ptr_line_count;
u32 intf_frame_count;
};
#endif /* _DPU_HW_MDSS_H */