#ifndef __SOUND_SEQ_OSS_H
#define __SOUND_SEQ_OSS_H
#include <sound/asequencer.h>
#include <sound/seq_kernel.h>
struct snd_seq_oss_arg {
int app_index;
int file_mode;
int seq_mode;
struct snd_seq_addr addr;
void *private_data;
int event_passing;
};
struct snd_seq_oss_callback {
struct module *owner;
int (*open)(struct snd_seq_oss_arg *p, void *closure);
int (*close)(struct snd_seq_oss_arg *p);
int (*ioctl)(struct snd_seq_oss_arg *p, unsigned int cmd, unsigned long arg);
int (*load_patch)(struct snd_seq_oss_arg *p, int format, const char __user *buf, int offs, int count);
int (*reset)(struct snd_seq_oss_arg *p);
int (*raw_event)(struct snd_seq_oss_arg *p, unsigned char *data);
};
#define SNDRV_SEQ_OSS_FILE_ACMODE 3
#define SNDRV_SEQ_OSS_FILE_READ 1
#define SNDRV_SEQ_OSS_FILE_WRITE 2
#define SNDRV_SEQ_OSS_FILE_NONBLOCK 4
#define SNDRV_SEQ_OSS_MODE_SYNTH 0
#define SNDRV_SEQ_OSS_MODE_MUSIC 1
#define SNDRV_SEQ_OSS_PROCESS_EVENTS 0 /* key == 255 is processed as velocity change */
#define SNDRV_SEQ_OSS_PASS_EVENTS 1 /* pass all events to callback */
#define SNDRV_SEQ_OSS_PROCESS_KEYPRESS 2 /* key >= 128 will be processed as key-pressure */
#define SNDRV_SEQ_OSS_CTRLRATE 100
#define SNDRV_SEQ_OSS_MAX_QLEN 1024
struct snd_seq_oss_reg {
int type;
int subtype;
int nvoices;
struct snd_seq_oss_callback oper;
void *private_data;
};
#define SNDRV_SEQ_DEV_ID_OSS "seq-oss"
#endif /* __SOUND_SEQ_OSS_H */