#ifndef VIRTIO_DRV_H
#define VIRTIO_DRV_H
#include <linux/dma-direction.h>
#include <linux/virtio.h>
#include <linux/virtio_ids.h>
#include <linux/virtio_config.h>
#include <linux/virtio_gpu.h>
#include <drm/drm_atomic.h>
#include <drm/drm_drv.h>
#include <drm/drm_encoder.h>
#include <drm/drm_fourcc.h>
#include <drm/drm_framebuffer.h>
#include <drm/drm_gem.h>
#include <drm/drm_gem_shmem_helper.h>
#include <drm/drm_ioctl.h>
#include <drm/drm_probe_helper.h>
#include <drm/virtgpu_drm.h>
#define DRIVER_NAME "virtio_gpu"
#define DRIVER_DESC "virtio GPU"
#define DRIVER_DATE "0"
#define DRIVER_MAJOR 0
#define DRIVER_MINOR 1
#define DRIVER_PATCHLEVEL 0
#define STATE_INITIALIZING 0
#define STATE_OK 1
#define STATE_ERR 2
#define MAX_CAPSET_ID 63
#define MAX_RINGS 64
struct virtio_gpu_object_params {
unsigned long size;
bool dumb;
bool virgl;
bool blob;
uint32_t format;
uint32_t width;
uint32_t height;
uint32_t target;
uint32_t bind;
uint32_t depth;
uint32_t array_size;
uint32_t last_level;
uint32_t nr_samples;
uint32_t flags;
uint32_t ctx_id;
uint32_t blob_mem;
uint32_t blob_flags;
uint64_t blob_id;
};
struct virtio_gpu_object {
struct drm_gem_shmem_object base;
uint32_t hw_res_handle;
bool dumb;
bool created;
bool host3d_blob, guest_blob;
uint32_t blob_mem, blob_flags;
int uuid_state;
uuid_t uuid;
};
#define gem_to_virtio_gpu_obj(gobj) \
container_of((gobj), struct virtio_gpu_object, base.base)
struct virtio_gpu_object_shmem {
struct virtio_gpu_object base;
};
struct virtio_gpu_object_vram {
struct virtio_gpu_object base;
uint32_t map_state;
uint32_t map_info;
struct drm_mm_node vram_node;
};
#define to_virtio_gpu_shmem(virtio_gpu_object) \
container_of((virtio_gpu_object), struct virtio_gpu_object_shmem, base)
#define to_virtio_gpu_vram(virtio_gpu_object) \
container_of((virtio_gpu_object), struct virtio_gpu_object_vram, base)
struct virtio_gpu_object_array {
struct ww_acquire_ctx ticket;
struct list_head next;
u32 nents, total;
struct drm_gem_object *objs[];
};
struct virtio_gpu_vbuffer;
struct virtio_gpu_device;
typedef void (*virtio_gpu_resp_cb)(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf);
struct virtio_gpu_fence_driver {
atomic64_t last_fence_id;
uint64_t current_fence_id;
uint64_t context;
struct list_head fences;
spinlock_t lock;
};
struct virtio_gpu_fence_event {
struct drm_pending_event base;
struct drm_event event;
};
struct virtio_gpu_fence {
struct dma_fence f;
uint32_t ring_idx;
uint64_t fence_id;
bool emit_fence_info;
struct virtio_gpu_fence_event *e;
struct virtio_gpu_fence_driver *drv;
struct list_head node;
};
struct virtio_gpu_vbuffer {
char *buf;
int size;
void *data_buf;
uint32_t data_size;
char *resp_buf;
int resp_size;
virtio_gpu_resp_cb resp_cb;
void *resp_cb_data;
struct virtio_gpu_object_array *objs;
struct list_head list;
uint32_t seqno;
};
struct virtio_gpu_output {
int index;
struct drm_crtc crtc;
struct drm_connector conn;
struct drm_encoder enc;
struct virtio_gpu_display_one info;
struct virtio_gpu_update_cursor cursor;
struct edid *edid;
int cur_x;
int cur_y;
bool needs_modeset;
};
#define drm_crtc_to_virtio_gpu_output(x) \
container_of(x, struct virtio_gpu_output, crtc)
struct virtio_gpu_framebuffer {
struct drm_framebuffer base;
struct virtio_gpu_fence *fence;
};
#define to_virtio_gpu_framebuffer(x) \
container_of(x, struct virtio_gpu_framebuffer, base)
struct virtio_gpu_queue {
struct virtqueue *vq;
spinlock_t qlock;
wait_queue_head_t ack_queue;
struct work_struct dequeue_work;
uint32_t seqno;
};
struct virtio_gpu_drv_capset {
uint32_t id;
uint32_t max_version;
uint32_t max_size;
};
struct virtio_gpu_drv_cap_cache {
struct list_head head;
void *caps_cache;
uint32_t id;
uint32_t version;
uint32_t size;
atomic_t is_valid;
};
struct virtio_gpu_device {
struct drm_device *ddev;
struct virtio_device *vdev;
struct virtio_gpu_output outputs[VIRTIO_GPU_MAX_SCANOUTS];
uint32_t num_scanouts;
struct virtio_gpu_queue ctrlq;
struct virtio_gpu_queue cursorq;
struct kmem_cache *vbufs;
atomic_t pending_commands;
struct ida resource_ida;
wait_queue_head_t resp_wq;
spinlock_t display_info_lock;
bool display_info_pending;
struct virtio_gpu_fence_driver fence_drv;
struct ida ctx_id_ida;
bool has_virgl_3d;
bool has_edid;
bool has_indirect;
bool has_resource_assign_uuid;
bool has_resource_blob;
bool has_host_visible;
bool has_context_init;
struct virtio_shm_region host_visible_region;
struct drm_mm host_visible_mm;
struct work_struct config_changed_work;
struct work_struct obj_free_work;
spinlock_t obj_free_lock;
struct list_head obj_free_list;
struct virtio_gpu_drv_capset *capsets;
uint32_t num_capsets;
uint64_t capset_id_mask;
struct list_head cap_cache;
spinlock_t resource_export_lock;
spinlock_t host_visible_lock;
};
struct virtio_gpu_fpriv {
uint32_t ctx_id;
uint32_t context_init;
bool context_created;
uint32_t num_rings;
uint64_t base_fence_ctx;
uint64_t ring_idx_mask;
struct mutex context_lock;
};
#define DRM_VIRTIO_NUM_IOCTLS 12
extern struct drm_ioctl_desc virtio_gpu_ioctls[DRM_VIRTIO_NUM_IOCTLS];
void virtio_gpu_create_context(struct drm_device *dev, struct drm_file *file);
int virtio_gpu_init(struct virtio_device *vdev, struct drm_device *dev);
void virtio_gpu_deinit(struct drm_device *dev);
void virtio_gpu_release(struct drm_device *dev);
int virtio_gpu_driver_open(struct drm_device *dev, struct drm_file *file);
void virtio_gpu_driver_postclose(struct drm_device *dev, struct drm_file *file);
int virtio_gpu_gem_object_open(struct drm_gem_object *obj,
struct drm_file *file);
void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
struct drm_file *file);
int virtio_gpu_mode_dumb_create(struct drm_file *file_priv,
struct drm_device *dev,
struct drm_mode_create_dumb *args);
int virtio_gpu_mode_dumb_mmap(struct drm_file *file_priv,
struct drm_device *dev,
uint32_t handle, uint64_t *offset_p);
struct virtio_gpu_object_array *virtio_gpu_array_alloc(u32 nents);
struct virtio_gpu_object_array*
virtio_gpu_array_from_handles(struct drm_file *drm_file, u32 *handles, u32 nents);
void virtio_gpu_array_add_obj(struct virtio_gpu_object_array *objs,
struct drm_gem_object *obj);
int virtio_gpu_array_lock_resv(struct virtio_gpu_object_array *objs);
void virtio_gpu_array_unlock_resv(struct virtio_gpu_object_array *objs);
void virtio_gpu_array_add_fence(struct virtio_gpu_object_array *objs,
struct dma_fence *fence);
void virtio_gpu_array_put_free(struct virtio_gpu_object_array *objs);
void virtio_gpu_array_put_free_delayed(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object_array *objs);
void virtio_gpu_array_put_free_work(struct work_struct *work);
int virtio_gpu_alloc_vbufs(struct virtio_gpu_device *vgdev);
void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev);
void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
struct virtio_gpu_object_params *params,
struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo);
void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
uint64_t offset,
uint32_t width, uint32_t height,
uint32_t x, uint32_t y,
struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev,
uint32_t resource_id,
uint32_t x, uint32_t y,
uint32_t width, uint32_t height,
struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev,
uint32_t scanout_id, uint32_t resource_id,
uint32_t width, uint32_t height,
uint32_t x, uint32_t y);
void virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *obj,
struct virtio_gpu_mem_entry *ents,
unsigned int nents);
int virtio_gpu_attach_status_page(struct virtio_gpu_device *vgdev);
int virtio_gpu_detach_status_page(struct virtio_gpu_device *vgdev);
void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev,
struct virtio_gpu_output *output);
int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev);
int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx);
int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev,
int idx, int version,
struct virtio_gpu_drv_cap_cache **cache_p);
int virtio_gpu_cmd_get_edids(struct virtio_gpu_device *vgdev);
void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id,
uint32_t context_init, uint32_t nlen,
const char *name);
void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev,
uint32_t id);
void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
struct virtio_gpu_object_array *objs);
void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
struct virtio_gpu_object_array *objs);
void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
void *data, uint32_t data_size,
uint32_t ctx_id,
struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
uint64_t offset, uint32_t level,
uint32_t stride,
uint32_t layer_stride,
struct drm_virtgpu_3d_box *box,
struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
uint64_t offset, uint32_t level,
uint32_t stride,
uint32_t layer_stride,
struct drm_virtgpu_3d_box *box,
struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence);
void
virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
struct virtio_gpu_object_params *params,
struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence);
void virtio_gpu_ctrl_ack(struct virtqueue *vq);
void virtio_gpu_cursor_ack(struct virtqueue *vq);
void virtio_gpu_fence_ack(struct virtqueue *vq);
void virtio_gpu_dequeue_ctrl_func(struct work_struct *work);
void virtio_gpu_dequeue_cursor_func(struct work_struct *work);
void virtio_gpu_dequeue_fence_func(struct work_struct *work);
void virtio_gpu_notify(struct virtio_gpu_device *vgdev);
int
virtio_gpu_cmd_resource_assign_uuid(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object_array *objs);
int virtio_gpu_cmd_map(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object_array *objs, uint64_t offset);
void virtio_gpu_cmd_unmap(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo);
void
virtio_gpu_cmd_resource_create_blob(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
struct virtio_gpu_object_params *params,
struct virtio_gpu_mem_entry *ents,
uint32_t nents);
void
virtio_gpu_cmd_set_scanout_blob(struct virtio_gpu_device *vgdev,
uint32_t scanout_id,
struct virtio_gpu_object *bo,
struct drm_framebuffer *fb,
uint32_t width, uint32_t height,
uint32_t x, uint32_t y);
int virtio_gpu_modeset_init(struct virtio_gpu_device *vgdev);
void virtio_gpu_modeset_fini(struct virtio_gpu_device *vgdev);
uint32_t virtio_gpu_translate_format(uint32_t drm_fourcc);
struct drm_plane *virtio_gpu_plane_init(struct virtio_gpu_device *vgdev,
enum drm_plane_type type,
int index);
struct virtio_gpu_fence *virtio_gpu_fence_alloc(struct virtio_gpu_device *vgdev,
uint64_t base_fence_ctx,
uint32_t ring_idx);
void virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
struct virtio_gpu_ctrl_hdr *cmd_hdr,
struct virtio_gpu_fence *fence);
void virtio_gpu_fence_event_process(struct virtio_gpu_device *vdev,
u64 fence_id);
void virtio_gpu_cleanup_object(struct virtio_gpu_object *bo);
struct drm_gem_object *virtio_gpu_create_object(struct drm_device *dev,
size_t size);
int virtio_gpu_object_create(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object_params *params,
struct virtio_gpu_object **bo_ptr,
struct virtio_gpu_fence *fence);
bool virtio_gpu_is_shmem(struct virtio_gpu_object *bo);
int virtio_gpu_resource_id_get(struct virtio_gpu_device *vgdev,
uint32_t *resid);
int virtio_gpu_resource_assign_uuid(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo);
struct dma_buf *virtgpu_gem_prime_export(struct drm_gem_object *obj,
int flags);
struct drm_gem_object *virtgpu_gem_prime_import(struct drm_device *dev,
struct dma_buf *buf);
int virtgpu_gem_prime_get_uuid(struct drm_gem_object *obj,
uuid_t *uuid);
struct drm_gem_object *virtgpu_gem_prime_import_sg_table(
struct drm_device *dev, struct dma_buf_attachment *attach,
struct sg_table *sgt);
void virtio_gpu_debugfs_init(struct drm_minor *minor);
bool virtio_gpu_is_vram(struct virtio_gpu_object *bo);
int virtio_gpu_vram_create(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object_params *params,
struct virtio_gpu_object **bo_ptr);
struct sg_table *virtio_gpu_vram_map_dma_buf(struct virtio_gpu_object *bo,
struct device *dev,
enum dma_data_direction dir);
void virtio_gpu_vram_unmap_dma_buf(struct device *dev,
struct sg_table *sgt,
enum dma_data_direction dir);
int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
struct drm_file *file);
#endif