#ifndef __SND_SEQ_TIMER_H
#define __SND_SEQ_TIMER_H
#include <sound/timer.h>
#include <sound/seq_kernel.h>
struct snd_seq_timer_tick {
snd_seq_tick_time_t cur_tick;
unsigned long resolution;
unsigned long fraction;
};
struct snd_seq_timer {
unsigned int running:1,
initialized:1;
unsigned int tempo;
int ppq;
snd_seq_real_time_t cur_time;
struct snd_seq_timer_tick tick;
int tick_updated;
int type;
struct snd_timer_id alsa_id;
struct snd_timer_instance *timeri;
unsigned int ticks;
unsigned long preferred_resolution;
unsigned int skew;
unsigned int skew_base;
struct timespec64 last_update;
spinlock_t lock;
};
struct snd_seq_timer *snd_seq_timer_new(void);
void snd_seq_timer_delete(struct snd_seq_timer **tmr);
static inline void snd_seq_timer_update_tick(struct snd_seq_timer_tick *tick,
unsigned long resolution)
{
if (tick->resolution > 0) {
tick->fraction += resolution;
tick->cur_tick += (unsigned int)(tick->fraction / tick->resolution);
tick->fraction %= tick->resolution;
}
}
static inline int snd_seq_compare_tick_time(snd_seq_tick_time_t *a, snd_seq_tick_time_t *b)
{
return (*a >= *b);
}
static inline int snd_seq_compare_real_time(snd_seq_real_time_t *a, snd_seq_real_time_t *b)
{
if (a->tv_sec > b->tv_sec)
return 1;
if ((a->tv_sec == b->tv_sec) && (a->tv_nsec >= b->tv_nsec))
return 1;
return 0;
}
static inline void snd_seq_sanity_real_time(snd_seq_real_time_t *tm)
{
while (tm->tv_nsec >= 1000000000) {
tm->tv_nsec -= 1000000000;
tm->tv_sec++;
}
}
static inline void snd_seq_inc_real_time(snd_seq_real_time_t *tm, snd_seq_real_time_t *inc)
{
tm->tv_sec += inc->tv_sec;
tm->tv_nsec += inc->tv_nsec;
snd_seq_sanity_real_time(tm);
}
static inline void snd_seq_inc_time_nsec(snd_seq_real_time_t *tm, unsigned long nsec)
{
tm->tv_nsec += nsec;
snd_seq_sanity_real_time(tm);
}
struct snd_seq_queue;
int snd_seq_timer_open(struct snd_seq_queue *q);
int snd_seq_timer_close(struct snd_seq_queue *q);
int snd_seq_timer_midi_open(struct snd_seq_queue *q);
int snd_seq_timer_midi_close(struct snd_seq_queue *q);
void snd_seq_timer_defaults(struct snd_seq_timer *tmr);
void snd_seq_timer_reset(struct snd_seq_timer *tmr);
int snd_seq_timer_stop(struct snd_seq_timer *tmr);
int snd_seq_timer_start(struct snd_seq_timer *tmr);
int snd_seq_timer_continue(struct snd_seq_timer *tmr);
int snd_seq_timer_set_tempo(struct snd_seq_timer *tmr, int tempo);
int snd_seq_timer_set_tempo_ppq(struct snd_seq_timer *tmr, int tempo, int ppq);
int snd_seq_timer_set_position_tick(struct snd_seq_timer *tmr, snd_seq_tick_time_t position);
int snd_seq_timer_set_position_time(struct snd_seq_timer *tmr, snd_seq_real_time_t position);
int snd_seq_timer_set_skew(struct snd_seq_timer *tmr, unsigned int skew, unsigned int base);
snd_seq_real_time_t snd_seq_timer_get_cur_time(struct snd_seq_timer *tmr,
bool adjust_ktime);
snd_seq_tick_time_t snd_seq_timer_get_cur_tick(struct snd_seq_timer *tmr);
extern int seq_default_timer_class;
extern int seq_default_timer_sclass;
extern int seq_default_timer_card;
extern int seq_default_timer_device;
extern int seq_default_timer_subdevice;
extern int seq_default_timer_resolution;
#endif