// SPDX-License-Identifier: GPL-2.0 #include <linux/percpu.h> #include <linux/sched.h> #include <linux/osq_lock.h> /* * An MCS like lock especially tailored for optimistic spinning for sleeping * lock implementations (mutex, rwsem, etc). * * Using a single mcs node per CPU is safe because sleeping locks should not be * called from interrupt context and we have preemption disabled while * spinning. */ static DEFINE_PER_CPU_SHARED_ALIGNED(struct optimistic_spin_node, osq_node); /* * We use the value 0 to represent "no CPU", thus the encoded value * will be the CPU number incremented by 1. */ static inline int encode_cpu(int cpu_nr) { return cpu_nr + 1; } static inline int node_cpu(struct optimistic_spin_node *node) { return node->cpu - 1; } static inline struct optimistic_spin_node *decode_cpu(int encoded_cpu_val) { int cpu_nr = encoded_cpu_val - 1; return per_cpu_ptr(&osq_node, cpu_nr); } /* * Get a stable @node->next pointer, either for unlock() or unqueue() purposes. * Can return NULL in case we were the last queued and we updated @lock instead. */ static inline struct optimistic_spin_node * osq_wait_next(struct optimistic_spin_queue *lock, struct optimistic_spin_node *node, struct optimistic_spin_node *prev) { struct optimistic_spin_node *next = NULL; int curr = encode_cpu(smp_processor_id()); int old; /* * If there is a prev node in queue, then the 'old' value will be * the prev node's CPU #, else it's set to OSQ_UNLOCKED_VAL since if * we're currently last in queue, then the queue will then become empty. */ old = prev ? prev->cpu : OSQ_UNLOCKED_VAL; for (;;) { if (atomic_read(&lock->tail) == curr && atomic_cmpxchg_acquire(&lock->tail, curr, old) == curr) { /* * We were the last queued, we moved @lock back. @prev * will now observe @lock and will complete its * unlock()/unqueue(). */ break; } /* * We must xchg() the @node->next value, because if we were to * leave it in, a concurrent unlock()/unqueue() from * @node->next might complete Step-A and think its @prev is * still valid. * * If the concurrent unlock()/unqueue() wins the race, we'll * wait for either @lock to point to us, through its Step-B, or * wait for a new @node->next from its Step-C. */ if (node->next) { next = xchg(&node->next, NULL); if (next) break; } cpu_relax(); } return next; } bool osq_lock(struct optimistic_spin_queue *lock) { struct optimistic_spin_node *node = this_cpu_ptr(&osq_node); struct optimistic_spin_node *prev, *next; int curr = encode_cpu(smp_processor_id()); int old; node->locked = 0; node->next = NULL; node->cpu = curr; /* * We need both ACQUIRE (pairs with corresponding RELEASE in * unlock() uncontended, or fastpath) and RELEASE (to publish * the node fields we just initialised) semantics when updating * the lock tail. */ old = atomic_xchg(&lock->tail, curr); if (old == OSQ_UNLOCKED_VAL) return true; prev = decode_cpu(old); node->prev = prev; /* * osq_lock() unqueue * * node->prev = prev osq_wait_next() * WMB MB * prev->next = node next->prev = prev // unqueue-C * * Here 'node->prev' and 'next->prev' are the same variable and we need * to ensure these stores happen in-order to avoid corrupting the list. */ smp_wmb(); WRITE_ONCE(prev->next, node); /* * Normally @prev is untouchable after the above store; because at that * moment unlock can proceed and wipe the node element from stack. * * However, since our nodes are static per-cpu storage, we're * guaranteed their existence -- this allows us to apply * cmpxchg in an attempt to undo our queueing. */ /* * Wait to acquire the lock or cancellation. Note that need_resched() * will come with an IPI, which will wake smp_cond_load_relaxed() if it * is implemented with a monitor-wait. vcpu_is_preempted() relies on * polling, be careful. */ if (smp_cond_load_relaxed(&node->locked, VAL || need_resched() || vcpu_is_preempted(node_cpu(node->prev)))) return true; /* unqueue */ /* * Step - A -- stabilize @prev * * Undo our @prev->next assignment; this will make @prev's * unlock()/unqueue() wait for a next pointer since @lock points to us * (or later). */ for (;;) { /* * cpu_relax() below implies a compiler barrier which would * prevent this comparison being optimized away. */ if (data_race(prev->next) == node && cmpxchg(&prev->next, node, NULL) == node) break; /* * We can only fail the cmpxchg() racing against an unlock(), * in which case we should observe @node->locked becoming * true. */ if (smp_load_acquire(&node->locked)) return true; cpu_relax(); /* * Or we race against a concurrent unqueue()'s step-B, in which * case its step-C will write us a new @node->prev pointer. */ prev = READ_ONCE(node->prev); } /* * Step - B -- stabilize @next * * Similar to unlock(), wait for @node->next or move @lock from @node * back to @prev. */ next = osq_wait_next(lock, node, prev); if (!next) return false; /* * Step - C -- unlink * * @prev is stable because its still waiting for a new @prev->next * pointer, @next is stable because our @node->next pointer is NULL and * it will wait in Step-A. */ WRITE_ONCE(next->prev, prev); WRITE_ONCE(prev->next, next); return false; } void osq_unlock(struct optimistic_spin_queue *lock) { struct optimistic_spin_node *node, *next; int curr = encode_cpu(smp_processor_id()); /* * Fast path for the uncontended case. */ if (likely(atomic_cmpxchg_release(&lock->tail, curr, OSQ_UNLOCKED_VAL) == curr)) return; /* * Second most likely case. */ node = this_cpu_ptr(&osq_node); next = xchg(&node->next, NULL); if (next) { WRITE_ONCE(next->locked, 1); return; } next = osq_wait_next(lock, node, NULL); if (next) WRITE_ONCE(next->locked, 1); }