#ifndef _UAPI__SOUND_SB16_CSP_H
#define _UAPI__SOUND_SB16_CSP_H
#define SNDRV_SB_CSP_MODE_NONE 0x00
#define SNDRV_SB_CSP_MODE_DSP_READ 0x01 /* Record from DSP */
#define SNDRV_SB_CSP_MODE_DSP_WRITE 0x02 /* Play to DSP */
#define SNDRV_SB_CSP_MODE_QSOUND 0x04 /* QSound */
#define SNDRV_SB_CSP_LOAD_FROMUSER 0x01
#define SNDRV_SB_CSP_LOAD_INITBLOCK 0x02
#define SNDRV_SB_CSP_SAMPLE_8BIT 0x01
#define SNDRV_SB_CSP_SAMPLE_16BIT 0x02
#define SNDRV_SB_CSP_MONO 0x01
#define SNDRV_SB_CSP_STEREO 0x02
#define SNDRV_SB_CSP_RATE_8000 0x01
#define SNDRV_SB_CSP_RATE_11025 0x02
#define SNDRV_SB_CSP_RATE_22050 0x04
#define SNDRV_SB_CSP_RATE_44100 0x08
#define SNDRV_SB_CSP_RATE_ALL 0x0f
#define SNDRV_SB_CSP_ST_IDLE 0x00
#define SNDRV_SB_CSP_ST_LOADED 0x01
#define SNDRV_SB_CSP_ST_RUNNING 0x02
#define SNDRV_SB_CSP_ST_PAUSED 0x04
#define SNDRV_SB_CSP_ST_AUTO 0x08
#define SNDRV_SB_CSP_ST_QSOUND 0x10
#define SNDRV_SB_CSP_QSOUND_MAX_RIGHT 0x20
#define SNDRV_SB_CSP_MAX_MICROCODE_FILE_SIZE 0x3000
struct snd_sb_csp_mc_header {
char codec_name[16];
unsigned short func_req;
};
struct snd_sb_csp_microcode {
struct snd_sb_csp_mc_header info;
unsigned char data[SNDRV_SB_CSP_MAX_MICROCODE_FILE_SIZE];
};
struct snd_sb_csp_start {
int sample_width;
int channels;
};
struct snd_sb_csp_info {
char codec_name[16];
unsigned short func_nr;
unsigned int acc_format;
unsigned short acc_channels;
unsigned short acc_width;
unsigned short acc_rates;
unsigned short csp_mode;
unsigned short run_channels;
unsigned short run_width;
unsigned short version;
unsigned short state;
};
#define SNDRV_SB_CSP_IOCTL_INFO _IOR('H', 0x10, struct snd_sb_csp_info)
#define SNDRV_SB_CSP_IOCTL_LOAD_CODE \
_IOC(_IOC_WRITE, 'H', 0x11, sizeof(struct snd_sb_csp_microcode))
#define SNDRV_SB_CSP_IOCTL_UNLOAD_CODE _IO('H', 0x12)
#define SNDRV_SB_CSP_IOCTL_START _IOW('H', 0x13, struct snd_sb_csp_start)
#define SNDRV_SB_CSP_IOCTL_STOP _IO('H', 0x14)
#define SNDRV_SB_CSP_IOCTL_PAUSE _IO('H', 0x15)
#define SNDRV_SB_CSP_IOCTL_RESTART _IO('H', 0x16)
#endif /* _UAPI__SOUND_SB16_CSP_H */