#ifndef __SOUND_EMU8000_H
#define __SOUND_EMU8000_H
#include <sound/emux_synth.h>
#include <sound/seq_kernel.h>
#define EMU8000_MAX_DRAM (28 * 1024 * 1024) /* Max on-board mem is 28Mb ???*/
#define EMU8000_DRAM_OFFSET 0x200000 /* Beginning of on board ram */
#define EMU8000_CHANNELS 32 /* Number of hardware channels */
#define EMU8000_DRAM_VOICES 30 /* number of normal voices */
#define EMU8000_RAM_READ 0
#define EMU8000_RAM_WRITE 1
#define EMU8000_RAM_CLOSE 2
#define EMU8000_RAM_MODE_MASK 0x03
#define EMU8000_RAM_RIGHT 0x10 /* use 'right' DMA channel */
enum {
EMU8000_CONTROL_BASS = 0,
EMU8000_CONTROL_TREBLE,
EMU8000_CONTROL_CHORUS_MODE,
EMU8000_CONTROL_REVERB_MODE,
EMU8000_CONTROL_FM_CHORUS_DEPTH,
EMU8000_CONTROL_FM_REVERB_DEPTH,
EMU8000_NUM_CONTROLS,
};
struct snd_emu8000 {
struct snd_emux *emu;
int index;
int seq_ports;
int fm_chorus_depth;
int fm_reverb_depth;
int mem_size;
unsigned long port1;
unsigned long port2;
unsigned long port3;
unsigned short last_reg;
spinlock_t reg_lock;
int dram_checked;
struct snd_card *card;
int chorus_mode;
int reverb_mode;
int bass_level;
int treble_level;
struct snd_util_memhdr *memhdr;
spinlock_t control_lock;
struct snd_kcontrol *controls[EMU8000_NUM_CONTROLS];
struct snd_pcm *pcm;
};
#define SNDRV_SEQ_DEV_ID_EMU8000 "emu8000-synth"
int snd_emu8000_new(struct snd_card *card, int device, long port, int seq_ports,
struct snd_seq_device **ret);
void snd_emu8000_poke(struct snd_emu8000 *emu, unsigned int port, unsigned int reg,
unsigned int val);
unsigned short snd_emu8000_peek(struct snd_emu8000 *emu, unsigned int port,
unsigned int reg);
void snd_emu8000_poke_dw(struct snd_emu8000 *emu, unsigned int port, unsigned int reg,
unsigned int val);
unsigned int snd_emu8000_peek_dw(struct snd_emu8000 *emu, unsigned int port,
unsigned int reg);
void snd_emu8000_dma_chan(struct snd_emu8000 *emu, int ch, int mode);
void snd_emu8000_init_fm(struct snd_emu8000 *emu);
void snd_emu8000_update_chorus_mode(struct snd_emu8000 *emu);
void snd_emu8000_update_reverb_mode(struct snd_emu8000 *emu);
void snd_emu8000_update_equalizer(struct snd_emu8000 *emu);
int snd_emu8000_load_chorus_fx(struct snd_emu8000 *emu, int mode, const void __user *buf, long len);
int snd_emu8000_load_reverb_fx(struct snd_emu8000 *emu, int mode, const void __user *buf, long len);
#endif /* __SOUND_EMU8000_H */