/* SPDX-License-Identifier: LGPL-2.1 OR MIT */ /* * stdlib function definitions for NOLIBC * Copyright (C) 2017-2021 Willy Tarreau <w@1wt.eu> */ #ifndef _NOLIBC_STDLIB_H #define _NOLIBC_STDLIB_H #include "std.h" #include "arch.h" #include "types.h" #include "sys.h" #include "string.h" #include <linux/auxvec.h> struct nolibc_heap { size_t len; char user_p[] __attribute__((__aligned__)); }; /* Buffer used to store int-to-ASCII conversions. Will only be implemented if * any of the related functions is implemented. The area is large enough to * store "18446744073709551615" or "-9223372036854775808" and the final zero. */ static __attribute__((unused)) char itoa_buffer[21]; /* * As much as possible, please keep functions alphabetically sorted. */ /* must be exported, as it's used by libgcc for various divide functions */ __attribute__((weak,unused,noreturn,section(".text.nolibc_abort"))) void abort(void) { sys_kill(sys_getpid(), SIGABRT); for (;;); } static __attribute__((unused)) long atol(const char *s) { unsigned long ret = 0; unsigned long d; int neg = 0; if (*s == '-') { neg = 1; s++; } while (1) { d = (*s++) - '0'; if (d > 9) break; ret *= 10; ret += d; } return neg ? -ret : ret; } static __attribute__((unused)) int atoi(const char *s) { return atol(s); } static __attribute__((unused)) void free(void *ptr) { struct nolibc_heap *heap; if (!ptr) return; heap = container_of(ptr, struct nolibc_heap, user_p); munmap(heap, heap->len); } /* getenv() tries to find the environment variable named <name> in the * environment array pointed to by global variable "environ" which must be * declared as a char **, and must be terminated by a NULL (it is recommended * to set this variable to the "envp" argument of main()). If the requested * environment variable exists its value is returned otherwise NULL is * returned. */ static __attribute__((unused)) char *getenv(const char *name) { int idx, i; if (environ) { for (idx = 0; environ[idx]; idx++) { for (i = 0; name[i] && name[i] == environ[idx][i];) i++; if (!name[i] && environ[idx][i] == '=') return &environ[idx][i+1]; } } return NULL; } static __attribute__((unused)) unsigned long getauxval(unsigned long type) { const unsigned long *auxv = _auxv; unsigned long ret; if (!auxv) return 0; while (1) { if (!auxv[0] && !auxv[1]) { ret = 0; break; } if (auxv[0] == type) { ret = auxv[1]; break; } auxv += 2; } return ret; } static __attribute__((unused)) void *malloc(size_t len) { struct nolibc_heap *heap; /* Always allocate memory with size multiple of 4096. */ len = sizeof(*heap) + len; len = (len + 4095UL) & -4096UL; heap = mmap(NULL, len, PROT_READ|PROT_WRITE, MAP_ANONYMOUS|MAP_PRIVATE, -1, 0); if (__builtin_expect(heap == MAP_FAILED, 0)) return NULL; heap->len = len; return heap->user_p; } static __attribute__((unused)) void *calloc(size_t size, size_t nmemb) { size_t x = size * nmemb; if (__builtin_expect(size && ((x / size) != nmemb), 0)) { SET_ERRNO(ENOMEM); return NULL; } /* * No need to zero the heap, the MAP_ANONYMOUS in malloc() * already does it. */ return malloc(x); } static __attribute__((unused)) void *realloc(void *old_ptr, size_t new_size) { struct nolibc_heap *heap; size_t user_p_len; void *ret; if (!old_ptr) return malloc(new_size); heap = container_of(old_ptr, struct nolibc_heap, user_p); user_p_len = heap->len - sizeof(*heap); /* * Don't realloc() if @user_p_len >= @new_size, this block of * memory is still enough to handle the @new_size. Just return * the same pointer. */ if (user_p_len >= new_size) return old_ptr; ret = malloc(new_size); if (__builtin_expect(!ret, 0)) return NULL; memcpy(ret, heap->user_p, heap->len); munmap(heap, heap->len); return ret; } /* Converts the unsigned long integer <in> to its hex representation into * buffer <buffer>, which must be long enough to store the number and the * trailing zero (17 bytes for "ffffffffffffffff" or 9 for "ffffffff"). The * buffer is filled from the first byte, and the number of characters emitted * (not counting the trailing zero) is returned. The function is constructed * in a way to optimize the code size and avoid any divide that could add a * dependency on large external functions. */ static __attribute__((unused)) int utoh_r(unsigned long in, char *buffer) { signed char pos = (~0UL > 0xfffffffful) ? 60 : 28; int digits = 0; int dig; do { dig = in >> pos; in -= (uint64_t)dig << pos; pos -= 4; if (dig || digits || pos < 0) { if (dig > 9) dig += 'a' - '0' - 10; buffer[digits++] = '0' + dig; } } while (pos >= 0); buffer[digits] = 0; return digits; } /* converts unsigned long <in> to an hex string using the static itoa_buffer * and returns the pointer to that string. */ static __inline__ __attribute__((unused)) char *utoh(unsigned long in) { utoh_r(in, itoa_buffer); return itoa_buffer; } /* Converts the unsigned long integer <in> to its string representation into * buffer <buffer>, which must be long enough to store the number and the * trailing zero (21 bytes for 18446744073709551615 in 64-bit, 11 for * 4294967295 in 32-bit). The buffer is filled from the first byte, and the * number of characters emitted (not counting the trailing zero) is returned. * The function is constructed in a way to optimize the code size and avoid * any divide that could add a dependency on large external functions. */ static __attribute__((unused)) int utoa_r(unsigned long in, char *buffer) { unsigned long lim; int digits = 0; int pos = (~0UL > 0xfffffffful) ? 19 : 9; int dig; do { for (dig = 0, lim = 1; dig < pos; dig++) lim *= 10; if (digits || in >= lim || !pos) { for (dig = 0; in >= lim; dig++) in -= lim; buffer[digits++] = '0' + dig; } } while (pos--); buffer[digits] = 0; return digits; } /* Converts the signed long integer <in> to its string representation into * buffer <buffer>, which must be long enough to store the number and the * trailing zero (21 bytes for -9223372036854775808 in 64-bit, 12 for * -2147483648 in 32-bit). The buffer is filled from the first byte, and the * number of characters emitted (not counting the trailing zero) is returned. */ static __attribute__((unused)) int itoa_r(long in, char *buffer) { char *ptr = buffer; int len = 0; if (in < 0) { in = -in; *(ptr++) = '-'; len++; } len += utoa_r(in, ptr); return len; } /* for historical compatibility, same as above but returns the pointer to the * buffer. */ static __inline__ __attribute__((unused)) char *ltoa_r(long in, char *buffer) { itoa_r(in, buffer); return buffer; } /* converts long integer <in> to a string using the static itoa_buffer and * returns the pointer to that string. */ static __inline__ __attribute__((unused)) char *itoa(long in) { itoa_r(in, itoa_buffer); return itoa_buffer; } /* converts long integer <in> to a string using the static itoa_buffer and * returns the pointer to that string. Same as above, for compatibility. */ static __inline__ __attribute__((unused)) char *ltoa(long in) { itoa_r(in, itoa_buffer); return itoa_buffer; } /* converts unsigned long integer <in> to a string using the static itoa_buffer * and returns the pointer to that string. */ static __inline__ __attribute__((unused)) char *utoa(unsigned long in) { utoa_r(in, itoa_buffer); return itoa_buffer; } /* Converts the unsigned 64-bit integer <in> to its hex representation into * buffer <buffer>, which must be long enough to store the number and the * trailing zero (17 bytes for "ffffffffffffffff"). The buffer is filled from * the first byte, and the number of characters emitted (not counting the * trailing zero) is returned. The function is constructed in a way to optimize * the code size and avoid any divide that could add a dependency on large * external functions. */ static __attribute__((unused)) int u64toh_r(uint64_t in, char *buffer) { signed char pos = 60; int digits = 0; int dig; do { if (sizeof(long) >= 8) { dig = (in >> pos) & 0xF; } else { /* 32-bit platforms: avoid a 64-bit shift */ uint32_t d = (pos >= 32) ? (in >> 32) : in; dig = (d >> (pos & 31)) & 0xF; } if (dig > 9) dig += 'a' - '0' - 10; pos -= 4; if (dig || digits || pos < 0) buffer[digits++] = '0' + dig; } while (pos >= 0); buffer[digits] = 0; return digits; } /* converts uint64_t <in> to an hex string using the static itoa_buffer and * returns the pointer to that string. */ static __inline__ __attribute__((unused)) char *u64toh(uint64_t in) { u64toh_r(in, itoa_buffer); return itoa_buffer; } /* Converts the unsigned 64-bit integer <in> to its string representation into * buffer <buffer>, which must be long enough to store the number and the * trailing zero (21 bytes for 18446744073709551615). The buffer is filled from * the first byte, and the number of characters emitted (not counting the * trailing zero) is returned. The function is constructed in a way to optimize * the code size and avoid any divide that could add a dependency on large * external functions. */ static __attribute__((unused)) int u64toa_r(uint64_t in, char *buffer) { unsigned long long lim; int digits = 0; int pos = 19; /* start with the highest possible digit */ int dig; do { for (dig = 0, lim = 1; dig < pos; dig++) lim *= 10; if (digits || in >= lim || !pos) { for (dig = 0; in >= lim; dig++) in -= lim; buffer[digits++] = '0' + dig; } } while (pos--); buffer[digits] = 0; return digits; } /* Converts the signed 64-bit integer <in> to its string representation into * buffer <buffer>, which must be long enough to store the number and the * trailing zero (21 bytes for -9223372036854775808). The buffer is filled from * the first byte, and the number of characters emitted (not counting the * trailing zero) is returned. */ static __attribute__((unused)) int i64toa_r(int64_t in, char *buffer) { char *ptr = buffer; int len = 0; if (in < 0) { in = -in; *(ptr++) = '-'; len++; } len += u64toa_r(in, ptr); return len; } /* converts int64_t <in> to a string using the static itoa_buffer and returns * the pointer to that string. */ static __inline__ __attribute__((unused)) char *i64toa(int64_t in) { i64toa_r(in, itoa_buffer); return itoa_buffer; } /* converts uint64_t <in> to a string using the static itoa_buffer and returns * the pointer to that string. */ static __inline__ __attribute__((unused)) char *u64toa(uint64_t in) { u64toa_r(in, itoa_buffer); return itoa_buffer; } /* make sure to include all global symbols */ #include "nolibc.h" #endif /* _NOLIBC_STDLIB_H */