/* * Fast C2P (Chunky-to-Planar) Conversion * * Copyright (C) 2003-2008 Geert Uytterhoeven * * NOTES: * - This code was inspired by Scout's C2P tutorial * - It assumes to run on a big endian system * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive * for more details. */ #include <linux/build_bug.h> /* * Basic transpose step */ static inline void _transp(u32 d[], unsigned int i1, unsigned int i2, unsigned int shift, u32 mask) { u32 t = (d[i1] ^ (d[i2] >> shift)) & mask; d[i1] ^= t; d[i2] ^= t << shift; } static __always_inline u32 get_mask(unsigned int n) { switch (n) { case 1: return 0x55555555; case 2: return 0x33333333; case 4: return 0x0f0f0f0f; case 8: return 0x00ff00ff; case 16: return 0x0000ffff; } BUILD_BUG(); return 0; } /* * Transpose operations on 8 32-bit words */ static __always_inline void transp8(u32 d[], unsigned int n, unsigned int m) { u32 mask = get_mask(n); switch (m) { case 1: /* First n x 1 block */ _transp(d, 0, 1, n, mask); /* Second n x 1 block */ _transp(d, 2, 3, n, mask); /* Third n x 1 block */ _transp(d, 4, 5, n, mask); /* Fourth n x 1 block */ _transp(d, 6, 7, n, mask); return; case 2: /* First n x 2 block */ _transp(d, 0, 2, n, mask); _transp(d, 1, 3, n, mask); /* Second n x 2 block */ _transp(d, 4, 6, n, mask); _transp(d, 5, 7, n, mask); return; case 4: /* Single n x 4 block */ _transp(d, 0, 4, n, mask); _transp(d, 1, 5, n, mask); _transp(d, 2, 6, n, mask); _transp(d, 3, 7, n, mask); return; } BUILD_BUG(); } /* * Transpose operations on 4 32-bit words */ static __always_inline void transp4(u32 d[], unsigned int n, unsigned int m) { u32 mask = get_mask(n); switch (m) { case 1: /* First n x 1 block */ _transp(d, 0, 1, n, mask); /* Second n x 1 block */ _transp(d, 2, 3, n, mask); return; case 2: /* Single n x 2 block */ _transp(d, 0, 2, n, mask); _transp(d, 1, 3, n, mask); return; } BUILD_BUG(); } /* * Transpose operations on 4 32-bit words (reverse order) */ static __always_inline void transp4x(u32 d[], unsigned int n, unsigned int m) { u32 mask = get_mask(n); switch (m) { case 2: /* Single n x 2 block */ _transp(d, 2, 0, n, mask); _transp(d, 3, 1, n, mask); return; } BUILD_BUG(); } /* * Compose two values, using a bitmask as decision value * This is equivalent to (a & mask) | (b & ~mask) */ static inline u32 comp(u32 a, u32 b, u32 mask) { return ((a ^ b) & mask) ^ b; }