#ifndef REG_WOW_H
#define REG_WOW_H
#define AR_WOW_PATTERN 0x825C
#define AR_WOW_COUNT 0x8260
#define AR_WOW_BCN_EN 0x8270
#define AR_WOW_BCN_TIMO 0x8274
#define AR_WOW_KEEP_ALIVE_TIMO 0x8278
#define AR_WOW_KEEP_ALIVE 0x827c
#define AR_WOW_KEEP_ALIVE_DELAY 0x8288
#define AR_WOW_PATTERN_MATCH 0x828c
#define AR_WOW_LENGTH1 0x8360
#define AR_WOW_LENGTH2 0X8364
#define AR_WOW_LENGTH3 0X8380
#define AR_WOW_LENGTH4 0X8384
#define AR_WOW_PATTERN_MATCH_LT_256B 0x8368
#define AR_MAC_PCU_WOW4 0x8370
#define AR_SW_WOW_CONTROL 0x20018
#define AR_SW_WOW_ENABLE 0x1
#define AR_SWITCH_TO_REFCLK 0x2
#define AR_RESET_CONTROL 0x4
#define AR_RESET_VALUE_MASK 0x8
#define AR_HW_WOW_DISABLE 0x10
#define AR_CLR_MAC_INTERRUPT 0x20
#define AR_CLR_KA_INTERRUPT 0x40
#define AR_WOW_BACK_OFF_SHIFT(x) ((x & 0xf) << 27) /* in usecs */
#define AR_WOW_MAC_INTR_EN 0x00040000
#define AR_WOW_MAGIC_EN 0x00010000
#define AR_WOW_PATTERN_EN(x) (x & 0xff)
#define AR_WOW_PAT_FOUND_SHIFT 8
#define AR_WOW_PATTERN_FOUND(x) (x & (0xff << AR_WOW_PAT_FOUND_SHIFT))
#define AR_WOW_PATTERN_FOUND_MASK ((0xff) << AR_WOW_PAT_FOUND_SHIFT)
#define AR_WOW_MAGIC_PAT_FOUND 0x00020000
#define AR_WOW_MAC_INTR 0x00080000
#define AR_WOW_KEEP_ALIVE_FAIL 0x00100000
#define AR_WOW_BEACON_FAIL 0x00200000
#define AR_WOW_STATUS(x) (x & (AR_WOW_PATTERN_FOUND_MASK | \
AR_WOW_MAGIC_PAT_FOUND | \
AR_WOW_KEEP_ALIVE_FAIL | \
AR_WOW_BEACON_FAIL))
#define AR_WOW_CLEAR_EVENTS(x) (x & ~(AR_WOW_PATTERN_EN(0xff) | \
AR_WOW_MAGIC_EN | \
AR_WOW_MAC_INTR_EN | \
AR_WOW_BEACON_FAIL | \
AR_WOW_KEEP_ALIVE_FAIL))
#define AR_WOW2_PATTERN_EN(x) ((x & 0xff) << 0)
#define AR_WOW2_PATTERN_FOUND_SHIFT 8
#define AR_WOW2_PATTERN_FOUND(x) (x & (0xff << AR_WOW2_PATTERN_FOUND_SHIFT))
#define AR_WOW2_PATTERN_FOUND_MASK ((0xff) << AR_WOW2_PATTERN_FOUND_SHIFT)
#define AR_WOW_STATUS2(x) (x & AR_WOW2_PATTERN_FOUND_MASK)
#define AR_WOW_CLEAR_EVENTS2(x) (x & ~(AR_WOW2_PATTERN_EN(0xff)))
#define AR_WOW_AIFS_CNT(x) (x & 0xff)
#define AR_WOW_SLOT_CNT(x) ((x & 0xff) << 8)
#define AR_WOW_KEEP_ALIVE_CNT(x) ((x & 0xff) << 16)
#define AR_WOW_BEACON_FAIL_EN 0x00000001
#define AR_WOW_BEACON_TIMO 0x40000000
#define AR_WOW_KEEP_ALIVE_NEVER 0xffffffff
#define AR_WOW_KEEP_ALIVE_AUTO_DIS 0x00000001
#define AR_WOW_KEEP_ALIVE_FAIL_DIS 0x00000002
#define AR_WOW_KEEP_ALIVE_DELAY_VALUE 0x000003e8 /* 1 msec */
#define AR_WOW_BMISSTHRESHOLD 0x20
#define AR_WOW_PAT_END_OF_PKT(x) (x & 0xf)
#define AR_WOW_PAT_OFF_MATCH(x) ((x & 0xf) << 8)
#define AR_WOW_PAT_BACKOFF 0x00000004
#define AR_WOW_CNT_AIFS_CNT 0x00000022
#define AR_WOW_CNT_SLOT_CNT 0x00000009
#define AR_WOW_CNT_KA_CNT 0x00000008
#define AR_WOW_TRANSMIT_BUFFER 0xe000
#define AR_WOW_TXBUF(i) (AR_WOW_TRANSMIT_BUFFER + ((i) << 2))
#define AR_WOW_KA_DESC_WORD2 0xe000
#define AR_WOW_TB_PATTERN(i) (0xe100 + (i << 8))
#define AR_WOW_TB_MASK(i) (0xec00 + (i << 5))
#define AR_WOW_PATTERN_SUPPORTED_LEGACY 0xff
#define AR_WOW_PATTERN_SUPPORTED 0xffff
#define AR_WOW_LENGTH_MAX 0xff
#define AR_WOW_LEN1_SHIFT(_i) ((0x3 - ((_i) & 0x3)) << 0x3)
#define AR_WOW_LENGTH1_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN1_SHIFT(_i))
#define AR_WOW_LEN2_SHIFT(_i) ((0x7 - ((_i) & 0x7)) << 0x3)
#define AR_WOW_LENGTH2_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN2_SHIFT(_i))
#define AR_WOW_LEN3_SHIFT(_i) ((0xb - ((_i) & 0xb)) << 0x3)
#define AR_WOW_LENGTH3_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN3_SHIFT(_i))
#define AR_WOW_LEN4_SHIFT(_i) ((0xf - ((_i) & 0xf)) << 0x3)
#define AR_WOW_LENGTH4_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN4_SHIFT(_i))
#endif /* REG_WOW_H */