// SPDX-License-Identifier: GPL-2.0-only /* * Audio support for PS3 * Copyright (C) 2007 Sony Computer Entertainment Inc. * All rights reserved. * Copyright 2006, 2007 Sony Corporation */ #include <linux/dma-mapping.h> #include <linux/dmapool.h> #include <linux/gfp.h> #include <linux/init.h> #include <linux/interrupt.h> #include <linux/io.h> #include <linux/module.h> #include <sound/asound.h> #include <sound/control.h> #include <sound/core.h> #include <sound/initval.h> #include <sound/memalloc.h> #include <sound/pcm.h> #include <sound/pcm_params.h> #include <asm/dma.h> #include <asm/firmware.h> #include <asm/lv1call.h> #include <asm/ps3.h> #include <asm/ps3av.h> #include "snd_ps3.h" #include "snd_ps3_reg.h" /* * global */ static struct snd_ps3_card_info the_card; static int snd_ps3_start_delay = CONFIG_SND_PS3_DEFAULT_START_DELAY; module_param_named(start_delay, snd_ps3_start_delay, uint, 0644); MODULE_PARM_DESC(start_delay, "time to insert silent data in ms"); static int index = SNDRV_DEFAULT_IDX1; static char *id = SNDRV_DEFAULT_STR1; module_param(index, int, 0444); MODULE_PARM_DESC(index, "Index value for PS3 soundchip."); module_param(id, charp, 0444); MODULE_PARM_DESC(id, "ID string for PS3 soundchip."); /* * PS3 audio register access */ static inline u32 read_reg(unsigned int reg) { return in_be32(the_card.mapped_mmio_vaddr + reg); } static inline void write_reg(unsigned int reg, u32 val) { out_be32(the_card.mapped_mmio_vaddr + reg, val); } static inline void update_reg(unsigned int reg, u32 or_val) { u32 newval = read_reg(reg) | or_val; write_reg(reg, newval); } static inline void update_mask_reg(unsigned int reg, u32 mask, u32 or_val) { u32 newval = (read_reg(reg) & mask) | or_val; write_reg(reg, newval); } /* * ALSA defs */ static const struct snd_pcm_hardware snd_ps3_pcm_hw = { .info = (SNDRV_PCM_INFO_MMAP | SNDRV_PCM_INFO_NONINTERLEAVED | SNDRV_PCM_INFO_MMAP_VALID), .formats = (SNDRV_PCM_FMTBIT_S16_BE | SNDRV_PCM_FMTBIT_S24_BE), .rates = (SNDRV_PCM_RATE_44100 | SNDRV_PCM_RATE_48000 | SNDRV_PCM_RATE_88200 | SNDRV_PCM_RATE_96000), .rate_min = 44100, .rate_max = 96000, .channels_min = 2, /* stereo only */ .channels_max = 2, .buffer_bytes_max = PS3_AUDIO_FIFO_SIZE * 64, /* interrupt by four stages */ .period_bytes_min = PS3_AUDIO_FIFO_STAGE_SIZE * 4, .period_bytes_max = PS3_AUDIO_FIFO_STAGE_SIZE * 4, .periods_min = 16, .periods_max = 32, /* buffer_size_max/ period_bytes_max */ .fifo_size = PS3_AUDIO_FIFO_SIZE }; static int snd_ps3_verify_dma_stop(struct snd_ps3_card_info *card, int count, int force_stop) { int dma_ch, done, retries, stop_forced = 0; uint32_t status; for (dma_ch = 0; dma_ch < 8; dma_ch++) { retries = count; do { status = read_reg(PS3_AUDIO_KICK(dma_ch)) & PS3_AUDIO_KICK_STATUS_MASK; switch (status) { case PS3_AUDIO_KICK_STATUS_DONE: case PS3_AUDIO_KICK_STATUS_NOTIFY: case PS3_AUDIO_KICK_STATUS_CLEAR: case PS3_AUDIO_KICK_STATUS_ERROR: done = 1; break; default: done = 0; udelay(10); } } while (!done && --retries); if (!retries && force_stop) { pr_info("%s: DMA ch %d is not stopped.", __func__, dma_ch); /* last resort. force to stop dma. * NOTE: this cause DMA done interrupts */ update_reg(PS3_AUDIO_CONFIG, PS3_AUDIO_CONFIG_CLEAR); stop_forced = 1; } } return stop_forced; } /* * wait for all dma is done. * NOTE: caller should reset card->running before call. * If not, the interrupt handler will re-start DMA, * then DMA is never stopped. */ static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card) { int stop_forced; /* * wait for the last dma is done */ /* * expected maximum DMA done time is 5.7ms + something (DMA itself). * 5.7ms is from 16bit/sample 2ch 44.1Khz; the time next * DMA kick event would occur. */ stop_forced = snd_ps3_verify_dma_stop(card, 700, 1); /* * clear outstanding interrupts. */ update_reg(PS3_AUDIO_INTR_0, 0); update_reg(PS3_AUDIO_AX_IS, 0); /* *revert CLEAR bit since it will not reset automatically after DMA stop */ if (stop_forced) update_mask_reg(PS3_AUDIO_CONFIG, ~PS3_AUDIO_CONFIG_CLEAR, 0); /* ensure the hardware sees changes */ wmb(); } static void snd_ps3_kick_dma(struct snd_ps3_card_info *card) { update_reg(PS3_AUDIO_KICK(0), PS3_AUDIO_KICK_REQUEST); /* ensure the hardware sees the change */ wmb(); } /* * convert virtual addr to ioif bus addr. */ static dma_addr_t v_to_bus(struct snd_ps3_card_info *card, void *paddr, int ch) { return card->dma_start_bus_addr[ch] + (paddr - card->dma_start_vaddr[ch]); }; /* * increment ring buffer pointer. * NOTE: caller must hold write spinlock */ static void snd_ps3_bump_buffer(struct snd_ps3_card_info *card, enum snd_ps3_ch ch, size_t byte_count, int stage) { if (!stage) card->dma_last_transfer_vaddr[ch] = card->dma_next_transfer_vaddr[ch]; card->dma_next_transfer_vaddr[ch] += byte_count; if ((card->dma_start_vaddr[ch] + (card->dma_buffer_size / 2)) <= card->dma_next_transfer_vaddr[ch]) { card->dma_next_transfer_vaddr[ch] = card->dma_start_vaddr[ch]; } } /* * setup dmac to send data to audio and attenuate samples on the ring buffer */ static int snd_ps3_program_dma(struct snd_ps3_card_info *card, enum snd_ps3_dma_filltype filltype) { /* this dmac does not support over 4G */ uint32_t dma_addr; int fill_stages, dma_ch, stage; enum snd_ps3_ch ch; uint32_t ch0_kick_event = 0; /* initialize to mute gcc */ unsigned long irqsave; int silent = 0; switch (filltype) { case SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL: silent = 1; fallthrough; case SND_PS3_DMA_FILLTYPE_FIRSTFILL: ch0_kick_event = PS3_AUDIO_KICK_EVENT_ALWAYS; break; case SND_PS3_DMA_FILLTYPE_SILENT_RUNNING: silent = 1; fallthrough; case SND_PS3_DMA_FILLTYPE_RUNNING: ch0_kick_event = PS3_AUDIO_KICK_EVENT_SERIALOUT0_EMPTY; break; } snd_ps3_verify_dma_stop(card, 700, 0); fill_stages = 4; spin_lock_irqsave(&card->dma_lock, irqsave); for (ch = 0; ch < 2; ch++) { for (stage = 0; stage < fill_stages; stage++) { dma_ch = stage * 2 + ch; if (silent) dma_addr = card->null_buffer_start_dma_addr; else dma_addr = v_to_bus(card, card->dma_next_transfer_vaddr[ch], ch); write_reg(PS3_AUDIO_SOURCE(dma_ch), (PS3_AUDIO_SOURCE_TARGET_SYSTEM_MEMORY | dma_addr)); /* dst: fixed to 3wire#0 */ if (ch == 0) write_reg(PS3_AUDIO_DEST(dma_ch), (PS3_AUDIO_DEST_TARGET_AUDIOFIFO | PS3_AUDIO_AO_3W_LDATA(0))); else write_reg(PS3_AUDIO_DEST(dma_ch), (PS3_AUDIO_DEST_TARGET_AUDIOFIFO | PS3_AUDIO_AO_3W_RDATA(0))); /* count always 1 DMA block (1/2 stage = 128 bytes) */ write_reg(PS3_AUDIO_DMASIZE(dma_ch), 0); /* bump pointer if needed */ if (!silent) snd_ps3_bump_buffer(card, ch, PS3_AUDIO_DMAC_BLOCK_SIZE, stage); /* kick event */ if (dma_ch == 0) write_reg(PS3_AUDIO_KICK(dma_ch), ch0_kick_event); else write_reg(PS3_AUDIO_KICK(dma_ch), PS3_AUDIO_KICK_EVENT_AUDIO_DMA(dma_ch - 1) | PS3_AUDIO_KICK_REQUEST); } } /* ensure the hardware sees the change */ wmb(); spin_unlock_irqrestore(&card->dma_lock, irqsave); return 0; } /* * Interrupt handler */ static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id) { uint32_t port_intr; int underflow_occured = 0; struct snd_ps3_card_info *card = dev_id; if (!card->running) { update_reg(PS3_AUDIO_AX_IS, 0); update_reg(PS3_AUDIO_INTR_0, 0); return IRQ_HANDLED; } port_intr = read_reg(PS3_AUDIO_AX_IS); /* *serial buffer empty detected (every 4 times), *program next dma and kick it */ if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) { write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0)); if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) { write_reg(PS3_AUDIO_AX_IS, port_intr); underflow_occured = 1; } if (card->silent) { /* we are still in silent time */ snd_ps3_program_dma(card, (underflow_occured) ? SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL : SND_PS3_DMA_FILLTYPE_SILENT_RUNNING); snd_ps3_kick_dma(card); card->silent--; } else { snd_ps3_program_dma(card, (underflow_occured) ? SND_PS3_DMA_FILLTYPE_FIRSTFILL : SND_PS3_DMA_FILLTYPE_RUNNING); snd_ps3_kick_dma(card); snd_pcm_period_elapsed(card->substream); } } else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) { write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0)); /* * serial out underflow, but buffer empty not detected. * in this case, fill fifo with 0 to recover. After * filling dummy data, serial automatically start to * consume them and then will generate normal buffer * empty interrupts. * If both buffer underflow and buffer empty are occurred, * it is better to do nomal data transfer than empty one */ snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); snd_ps3_kick_dma(card); snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); snd_ps3_kick_dma(card); } /* clear interrupt cause */ return IRQ_HANDLED; }; /* * audio mute on/off * mute_on : 0 output enabled * 1 mute */ static int snd_ps3_mute(int mute_on) { return ps3av_audio_mute(mute_on); } /* * av setting * NOTE: calling this function may generate audio interrupt. */ static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card) { int ret, retries, i; pr_debug("%s: start\n", __func__); ret = ps3av_set_audio_mode(card->avs.avs_audio_ch, card->avs.avs_audio_rate, card->avs.avs_audio_width, card->avs.avs_audio_format, card->avs.avs_audio_source); /* * Reset the following unwanted settings: */ /* disable all 3wire buffers */ update_mask_reg(PS3_AUDIO_AO_3WMCTRL, ~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) | PS3_AUDIO_AO_3WMCTRL_ASOEN(1) | PS3_AUDIO_AO_3WMCTRL_ASOEN(2) | PS3_AUDIO_AO_3WMCTRL_ASOEN(3)), 0); wmb(); /* ensure the hardware sees the change */ /* wait for actually stopped */ retries = 1000; while ((read_reg(PS3_AUDIO_AO_3WMCTRL) & (PS3_AUDIO_AO_3WMCTRL_ASORUN(0) | PS3_AUDIO_AO_3WMCTRL_ASORUN(1) | PS3_AUDIO_AO_3WMCTRL_ASORUN(2) | PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) && --retries) { udelay(1); } /* reset buffer pointer */ for (i = 0; i < 4; i++) { update_reg(PS3_AUDIO_AO_3WCTRL(i), PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET); udelay(10); } wmb(); /* ensure the hardware actually start resetting */ /* enable 3wire#0 buffer */ update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0)); /* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */ update_mask_reg(PS3_AUDIO_AO_3WCTRL(0), ~PS3_AUDIO_AO_3WCTRL_ASODF, PS3_AUDIO_AO_3WCTRL_ASODF_LSB); update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0), ~PS3_AUDIO_AO_SPDCTRL_SPODF, PS3_AUDIO_AO_SPDCTRL_SPODF_LSB); /* ensure all the setting above is written back to register */ wmb(); /* avsetting driver altered AX_IE, caller must reset it if you want */ pr_debug("%s: end\n", __func__); return ret; } /* * set sampling rate according to the substream */ static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream) { struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); struct snd_ps3_avsetting_info avs; int ret; avs = card->avs; pr_debug("%s: called freq=%d width=%d\n", __func__, substream->runtime->rate, snd_pcm_format_width(substream->runtime->format)); pr_debug("%s: before freq=%d width=%d\n", __func__, card->avs.avs_audio_rate, card->avs.avs_audio_width); /* sample rate */ switch (substream->runtime->rate) { case 44100: avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K; break; case 48000: avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K; break; case 88200: avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K; break; case 96000: avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K; break; default: pr_info("%s: invalid rate %d\n", __func__, substream->runtime->rate); return 1; } /* width */ switch (snd_pcm_format_width(substream->runtime->format)) { case 16: avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16; break; case 24: avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24; break; default: pr_info("%s: invalid width %d\n", __func__, snd_pcm_format_width(substream->runtime->format)); return 1; } memcpy(avs.avs_cs_info, ps3av_mode_cs_info, 8); if (memcmp(&card->avs, &avs, sizeof(avs))) { pr_debug("%s: after freq=%d width=%d\n", __func__, card->avs.avs_audio_rate, card->avs.avs_audio_width); card->avs = avs; snd_ps3_change_avsetting(card); ret = 0; } else ret = 1; /* check CS non-audio bit and mute accordingly */ if (avs.avs_cs_info[0] & 0x02) ps3av_audio_mute_analog(1); /* mute if non-audio */ else ps3av_audio_mute_analog(0); return ret; } /* * PCM operators */ static int snd_ps3_pcm_open(struct snd_pcm_substream *substream) { struct snd_pcm_runtime *runtime = substream->runtime; struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); /* to retrieve substream/runtime in interrupt handler */ card->substream = substream; runtime->hw = snd_ps3_pcm_hw; card->start_delay = snd_ps3_start_delay; /* mute off */ snd_ps3_mute(0); /* this function sleep */ snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_BUFFER_BYTES, PS3_AUDIO_FIFO_STAGE_SIZE * 4 * 2); return 0; }; static int snd_ps3_pcm_close(struct snd_pcm_substream *substream) { /* mute on */ snd_ps3_mute(1); return 0; }; static int snd_ps3_delay_to_bytes(struct snd_pcm_substream *substream, unsigned int delay_ms) { int ret; int rate ; rate = substream->runtime->rate; ret = snd_pcm_format_size(substream->runtime->format, rate * delay_ms / 1000) * substream->runtime->channels; pr_debug("%s: time=%d rate=%d bytes=%ld, frames=%d, ret=%d\n", __func__, delay_ms, rate, snd_pcm_format_size(substream->runtime->format, rate), rate * delay_ms / 1000, ret); return ret; }; static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream) { struct snd_pcm_runtime *runtime = substream->runtime; struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); unsigned long irqsave; if (!snd_ps3_set_avsetting(substream)) { /* some parameter changed */ write_reg(PS3_AUDIO_AX_IE, PS3_AUDIO_AX_IE_ASOBEIE(0) | PS3_AUDIO_AX_IE_ASOBUIE(0)); /* * let SPDIF device re-lock with SPDIF signal, * start with some silence */ card->silent = snd_ps3_delay_to_bytes(substream, card->start_delay) / (PS3_AUDIO_FIFO_STAGE_SIZE * 4); /* every 4 times */ } /* restart ring buffer pointer */ spin_lock_irqsave(&card->dma_lock, irqsave); { card->dma_buffer_size = runtime->dma_bytes; card->dma_last_transfer_vaddr[SND_PS3_CH_L] = card->dma_next_transfer_vaddr[SND_PS3_CH_L] = card->dma_start_vaddr[SND_PS3_CH_L] = runtime->dma_area; card->dma_start_bus_addr[SND_PS3_CH_L] = runtime->dma_addr; card->dma_last_transfer_vaddr[SND_PS3_CH_R] = card->dma_next_transfer_vaddr[SND_PS3_CH_R] = card->dma_start_vaddr[SND_PS3_CH_R] = runtime->dma_area + (runtime->dma_bytes / 2); card->dma_start_bus_addr[SND_PS3_CH_R] = runtime->dma_addr + (runtime->dma_bytes / 2); pr_debug("%s: vaddr=%p bus=%#llx\n", __func__, card->dma_start_vaddr[SND_PS3_CH_L], card->dma_start_bus_addr[SND_PS3_CH_L]); } spin_unlock_irqrestore(&card->dma_lock, irqsave); /* ensure the hardware sees the change */ mb(); return 0; }; static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream, int cmd) { struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); switch (cmd) { case SNDRV_PCM_TRIGGER_START: /* clear outstanding interrupts */ update_reg(PS3_AUDIO_AX_IS, 0); spin_lock(&card->dma_lock); { card->running = 1; } spin_unlock(&card->dma_lock); snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); snd_ps3_kick_dma(card); while (read_reg(PS3_AUDIO_KICK(7)) & PS3_AUDIO_KICK_STATUS_MASK) { udelay(1); } snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_RUNNING); snd_ps3_kick_dma(card); break; case SNDRV_PCM_TRIGGER_STOP: spin_lock(&card->dma_lock); { card->running = 0; } spin_unlock(&card->dma_lock); snd_ps3_wait_for_dma_stop(card); break; default: break; } return 0; }; /* * report current pointer */ static snd_pcm_uframes_t snd_ps3_pcm_pointer( struct snd_pcm_substream *substream) { struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); size_t bytes; snd_pcm_uframes_t ret; spin_lock(&card->dma_lock); { bytes = (size_t)(card->dma_last_transfer_vaddr[SND_PS3_CH_L] - card->dma_start_vaddr[SND_PS3_CH_L]); } spin_unlock(&card->dma_lock); ret = bytes_to_frames(substream->runtime, bytes * 2); return ret; }; /* * SPDIF status bits controls */ static int snd_ps3_spdif_mask_info(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo) { uinfo->type = SNDRV_CTL_ELEM_TYPE_IEC958; uinfo->count = 1; return 0; } /* FIXME: ps3av_set_audio_mode() assumes only consumer mode */ static int snd_ps3_spdif_cmask_get(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { memset(ucontrol->value.iec958.status, 0xff, 8); return 0; } static int snd_ps3_spdif_pmask_get(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { return 0; } static int snd_ps3_spdif_default_get(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { memcpy(ucontrol->value.iec958.status, ps3av_mode_cs_info, 8); return 0; } static int snd_ps3_spdif_default_put(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { if (memcmp(ps3av_mode_cs_info, ucontrol->value.iec958.status, 8)) { memcpy(ps3av_mode_cs_info, ucontrol->value.iec958.status, 8); return 1; } return 0; } static const struct snd_kcontrol_new spdif_ctls[] = { { .access = SNDRV_CTL_ELEM_ACCESS_READ, .iface = SNDRV_CTL_ELEM_IFACE_PCM, .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, CON_MASK), .info = snd_ps3_spdif_mask_info, .get = snd_ps3_spdif_cmask_get, }, { .access = SNDRV_CTL_ELEM_ACCESS_READ, .iface = SNDRV_CTL_ELEM_IFACE_PCM, .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, PRO_MASK), .info = snd_ps3_spdif_mask_info, .get = snd_ps3_spdif_pmask_get, }, { .iface = SNDRV_CTL_ELEM_IFACE_PCM, .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, DEFAULT), .info = snd_ps3_spdif_mask_info, .get = snd_ps3_spdif_default_get, .put = snd_ps3_spdif_default_put, }, }; static const struct snd_pcm_ops snd_ps3_pcm_spdif_ops = { .open = snd_ps3_pcm_open, .close = snd_ps3_pcm_close, .prepare = snd_ps3_pcm_prepare, .trigger = snd_ps3_pcm_trigger, .pointer = snd_ps3_pcm_pointer, }; static int snd_ps3_map_mmio(void) { the_card.mapped_mmio_vaddr = ioremap(the_card.ps3_dev->m_region->bus_addr, the_card.ps3_dev->m_region->len); if (!the_card.mapped_mmio_vaddr) { pr_info("%s: ioremap 0 failed p=%#lx l=%#lx \n", __func__, the_card.ps3_dev->m_region->lpar_addr, the_card.ps3_dev->m_region->len); return -ENXIO; } return 0; }; static void snd_ps3_unmap_mmio(void) { iounmap(the_card.mapped_mmio_vaddr); the_card.mapped_mmio_vaddr = NULL; } static int snd_ps3_allocate_irq(void) { int ret; u64 lpar_addr, lpar_size; u64 __iomem *mapped; /* FIXME: move this to device_init (H/W probe) */ /* get irq outlet */ ret = lv1_gpu_device_map(1, &lpar_addr, &lpar_size); if (ret) { pr_info("%s: device map 1 failed %d\n", __func__, ret); return -ENXIO; } mapped = ioremap(lpar_addr, lpar_size); if (!mapped) { pr_info("%s: ioremap 1 failed \n", __func__); return -ENXIO; } the_card.audio_irq_outlet = in_be64(mapped); iounmap(mapped); ret = lv1_gpu_device_unmap(1); if (ret) pr_info("%s: unmap 1 failed\n", __func__); /* irq */ ret = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, the_card.audio_irq_outlet, &the_card.irq_no); if (ret) { pr_info("%s:ps3_alloc_irq failed (%d)\n", __func__, ret); return ret; } ret = request_irq(the_card.irq_no, snd_ps3_interrupt, 0, SND_PS3_DRIVER_NAME, &the_card); if (ret) { pr_info("%s: request_irq failed (%d)\n", __func__, ret); goto cleanup_irq; } return 0; cleanup_irq: ps3_irq_plug_destroy(the_card.irq_no); return ret; }; static void snd_ps3_free_irq(void) { free_irq(the_card.irq_no, &the_card); ps3_irq_plug_destroy(the_card.irq_no); } static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start) { uint64_t val; int ret; val = (ioaddr_start & (0x0fUL << 32)) >> (32 - 20) | (0x03UL << 24) | (0x0fUL << 12) | (PS3_AUDIO_IOID); ret = lv1_gpu_attribute(0x100, 0x007, val); if (ret) pr_info("%s: gpu_attribute failed %d\n", __func__, ret); } static void snd_ps3_audio_fixup(struct snd_ps3_card_info *card) { /* * avsetting driver seems to never change the following * so, init them here once */ /* no dma interrupt needed */ write_reg(PS3_AUDIO_INTR_EN_0, 0); /* use every 4 buffer empty interrupt */ update_mask_reg(PS3_AUDIO_AX_IC, PS3_AUDIO_AX_IC_AASOIMD_MASK, PS3_AUDIO_AX_IC_AASOIMD_EVERY4); /* enable 3wire clocks */ update_mask_reg(PS3_AUDIO_AO_3WMCTRL, ~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED | PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED), 0); update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT); } static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card) { int ret; pr_debug("%s: start\n", __func__); card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2; card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K; card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16; card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM; card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL; memcpy(card->avs.avs_cs_info, ps3av_mode_cs_info, 8); ret = snd_ps3_change_avsetting(card); snd_ps3_audio_fixup(card); /* to start to generate SPDIF signal, fill data */ snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); snd_ps3_kick_dma(card); pr_debug("%s: end\n", __func__); return ret; } static int snd_ps3_driver_probe(struct ps3_system_bus_device *dev) { int i, ret; u64 lpar_addr, lpar_size; static u64 dummy_mask; the_card.ps3_dev = dev; ret = ps3_open_hv_device(dev); if (ret) return -ENXIO; /* setup MMIO */ ret = lv1_gpu_device_map(2, &lpar_addr, &lpar_size); if (ret) { pr_info("%s: device map 2 failed %d\n", __func__, ret); goto clean_open; } ps3_mmio_region_init(dev, dev->m_region, lpar_addr, lpar_size, PAGE_SHIFT); ret = snd_ps3_map_mmio(); if (ret) goto clean_dev_map; /* setup DMA area */ ps3_dma_region_init(dev, dev->d_region, PAGE_SHIFT, /* use system page size */ 0, /* dma type; not used */ NULL, ALIGN(SND_PS3_DMA_REGION_SIZE, PAGE_SIZE)); dev->d_region->ioid = PS3_AUDIO_IOID; ret = ps3_dma_region_create(dev->d_region); if (ret) { pr_info("%s: region_create\n", __func__); goto clean_mmio; } dummy_mask = DMA_BIT_MASK(32); dev->core.dma_mask = &dummy_mask; dma_set_coherent_mask(&dev->core, dummy_mask); snd_ps3_audio_set_base_addr(dev->d_region->bus_addr); /* CONFIG_SND_PS3_DEFAULT_START_DELAY */ the_card.start_delay = snd_ps3_start_delay; /* irq */ if (snd_ps3_allocate_irq()) { ret = -ENXIO; goto clean_dma_region; } /* create card instance */ ret = snd_card_new(&dev->core, index, id, THIS_MODULE, 0, &the_card.card); if (ret < 0) goto clean_irq; strcpy(the_card.card->driver, "PS3"); strcpy(the_card.card->shortname, "PS3"); strcpy(the_card.card->longname, "PS3 sound"); /* create control elements */ for (i = 0; i < ARRAY_SIZE(spdif_ctls); i++) { ret = snd_ctl_add(the_card.card, snd_ctl_new1(&spdif_ctls[i], &the_card)); if (ret < 0) goto clean_card; } /* create PCM devices instance */ /* NOTE:this driver works assuming pcm:substream = 1:1 */ ret = snd_pcm_new(the_card.card, "SPDIF", 0, /* instance index, will be stored pcm.device*/ 1, /* output substream */ 0, /* input substream */ &(the_card.pcm)); if (ret) goto clean_card; the_card.pcm->private_data = &the_card; strcpy(the_card.pcm->name, "SPDIF"); /* set pcm ops */ snd_pcm_set_ops(the_card.pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_ps3_pcm_spdif_ops); the_card.pcm->info_flags = SNDRV_PCM_INFO_NONINTERLEAVED; /* pre-alloc PCM DMA buffer*/ snd_pcm_set_managed_buffer_all(the_card.pcm, SNDRV_DMA_TYPE_DEV, &dev->core, SND_PS3_PCM_PREALLOC_SIZE, SND_PS3_PCM_PREALLOC_SIZE); /* * allocate null buffer * its size should be lager than PS3_AUDIO_FIFO_STAGE_SIZE * 2 * PAGE_SIZE is enogh */ the_card.null_buffer_start_vaddr = dma_alloc_coherent(&the_card.ps3_dev->core, PAGE_SIZE, &the_card.null_buffer_start_dma_addr, GFP_KERNEL); if (!the_card.null_buffer_start_vaddr) { pr_info("%s: nullbuffer alloc failed\n", __func__); ret = -ENOMEM; goto clean_card; } pr_debug("%s: null vaddr=%p dma=%#llx\n", __func__, the_card.null_buffer_start_vaddr, the_card.null_buffer_start_dma_addr); /* set default sample rate/word width */ snd_ps3_init_avsetting(&the_card); /* register the card */ ret = snd_card_register(the_card.card); if (ret < 0) goto clean_dma_map; pr_info("%s started. start_delay=%dms\n", the_card.card->longname, the_card.start_delay); return 0; clean_dma_map: dma_free_coherent(&the_card.ps3_dev->core, PAGE_SIZE, the_card.null_buffer_start_vaddr, the_card.null_buffer_start_dma_addr); clean_card: snd_card_free(the_card.card); clean_irq: snd_ps3_free_irq(); clean_dma_region: ps3_dma_region_free(dev->d_region); clean_mmio: snd_ps3_unmap_mmio(); clean_dev_map: lv1_gpu_device_unmap(2); clean_open: ps3_close_hv_device(dev); /* * there is no destructor function to pcm. * midlayer automatically releases if the card removed */ return ret; }; /* snd_ps3_probe */ /* called when module removal */ static void snd_ps3_driver_remove(struct ps3_system_bus_device *dev) { pr_info("%s:start id=%d\n", __func__, dev->match_id); /* * ctl and preallocate buffer will be freed in * snd_card_free */ snd_card_free(the_card.card); dma_free_coherent(&dev->core, PAGE_SIZE, the_card.null_buffer_start_vaddr, the_card.null_buffer_start_dma_addr); ps3_dma_region_free(dev->d_region); snd_ps3_free_irq(); snd_ps3_unmap_mmio(); lv1_gpu_device_unmap(2); ps3_close_hv_device(dev); pr_info("%s:end id=%d\n", __func__, dev->match_id); } /* snd_ps3_remove */ static struct ps3_system_bus_driver snd_ps3_bus_driver_info = { .match_id = PS3_MATCH_ID_SOUND, .probe = snd_ps3_driver_probe, .remove = snd_ps3_driver_remove, .shutdown = snd_ps3_driver_remove, .core = { .name = SND_PS3_DRIVER_NAME, .owner = THIS_MODULE, }, }; /* * module/subsystem initialize/terminate */ static int __init snd_ps3_init(void) { int ret; if (!firmware_has_feature(FW_FEATURE_PS3_LV1)) return -ENXIO; memset(&the_card, 0, sizeof(the_card)); spin_lock_init(&the_card.dma_lock); /* register systembus DRIVER, this calls our probe() func */ ret = ps3_system_bus_driver_register(&snd_ps3_bus_driver_info); return ret; } module_init(snd_ps3_init); static void __exit snd_ps3_exit(void) { ps3_system_bus_driver_unregister(&snd_ps3_bus_driver_info); } module_exit(snd_ps3_exit); MODULE_LICENSE("GPL v2"); MODULE_DESCRIPTION("PS3 sound driver"); MODULE_AUTHOR("Sony Computer Entertainment Inc."); MODULE_ALIAS(PS3_MODULE_ALIAS_SOUND);