// SPDX-License-Identifier: GPL-2.0-only /* * Copyright (C) 2016 Red Hat, Inc. * Author: Michael S. Tsirkin <mst@redhat.com> * * Simple descriptor-based ring. virtio 0.9 compatible event index is used for * signalling, unconditionally. */ #define _GNU_SOURCE #include "main.h" #include <stdlib.h> #include <stdio.h> #include <string.h> /* Next - Where next entry will be written. * Prev - "Next" value when event triggered previously. * Event - Peer requested event after writing this entry. */ static inline bool need_event(unsigned short event, unsigned short next, unsigned short prev) { return (unsigned short)(next - event - 1) < (unsigned short)(next - prev); } /* Design: * Guest adds descriptors with unique index values and DESC_HW in flags. * Host overwrites used descriptors with correct len, index, and DESC_HW clear. * Flags are always set last. */ #define DESC_HW 0x1 struct desc { unsigned short flags; unsigned short index; unsigned len; unsigned long long addr; }; /* how much padding is needed to avoid false cache sharing */ #define HOST_GUEST_PADDING 0x80 /* Mostly read */ struct event { unsigned short kick_index; unsigned char reserved0[HOST_GUEST_PADDING - 2]; unsigned short call_index; unsigned char reserved1[HOST_GUEST_PADDING - 2]; }; struct data { void *buf; /* descriptor is writeable, we can't get buf from there */ void *data; } *data; struct desc *ring; struct event *event; struct guest { unsigned avail_idx; unsigned last_used_idx; unsigned num_free; unsigned kicked_avail_idx; unsigned char reserved[HOST_GUEST_PADDING - 12]; } guest; struct host { /* we do not need to track last avail index * unless we have more than one in flight. */ unsigned used_idx; unsigned called_used_idx; unsigned char reserved[HOST_GUEST_PADDING - 4]; } host; /* implemented by ring */ void alloc_ring(void) { int ret; int i; ret = posix_memalign((void **)&ring, 0x1000, ring_size * sizeof *ring); if (ret) { perror("Unable to allocate ring buffer.\n"); exit(3); } event = calloc(1, sizeof(*event)); if (!event) { perror("Unable to allocate event buffer.\n"); exit(3); } guest.avail_idx = 0; guest.kicked_avail_idx = -1; guest.last_used_idx = 0; host.used_idx = 0; host.called_used_idx = -1; for (i = 0; i < ring_size; ++i) { struct desc desc = { .index = i, }; ring[i] = desc; } guest.num_free = ring_size; data = calloc(ring_size, sizeof(*data)); if (!data) { perror("Unable to allocate data buffer.\n"); exit(3); } } /* guest side */ int add_inbuf(unsigned len, void *buf, void *datap) { unsigned head, index; if (!guest.num_free) return -1; guest.num_free--; head = (ring_size - 1) & (guest.avail_idx++); /* Start with a write. On MESI architectures this helps * avoid a shared state with consumer that is polling this descriptor. */ ring[head].addr = (unsigned long)(void*)buf; ring[head].len = len; /* read below might bypass write above. That is OK because it's just an * optimization. If this happens, we will get the cache line in a * shared state which is unfortunate, but probably not worth it to * add an explicit full barrier to avoid this. */ barrier(); index = ring[head].index; data[index].buf = buf; data[index].data = datap; /* Barrier A (for pairing) */ smp_release(); ring[head].flags = DESC_HW; return 0; } void *get_buf(unsigned *lenp, void **bufp) { unsigned head = (ring_size - 1) & guest.last_used_idx; unsigned index; void *datap; if (ring[head].flags & DESC_HW) return NULL; /* Barrier B (for pairing) */ smp_acquire(); *lenp = ring[head].len; index = ring[head].index & (ring_size - 1); datap = data[index].data; *bufp = data[index].buf; data[index].buf = NULL; data[index].data = NULL; guest.num_free++; guest.last_used_idx++; return datap; } bool used_empty() { unsigned head = (ring_size - 1) & guest.last_used_idx; return (ring[head].flags & DESC_HW); } void disable_call() { /* Doing nothing to disable calls might cause * extra interrupts, but reduces the number of cache misses. */ } bool enable_call() { event->call_index = guest.last_used_idx; /* Flush call index write */ /* Barrier D (for pairing) */ smp_mb(); return used_empty(); } void kick_available(void) { bool need; /* Flush in previous flags write */ /* Barrier C (for pairing) */ smp_mb(); need = need_event(event->kick_index, guest.avail_idx, guest.kicked_avail_idx); guest.kicked_avail_idx = guest.avail_idx; if (need) kick(); } /* host side */ void disable_kick() { /* Doing nothing to disable kicks might cause * extra interrupts, but reduces the number of cache misses. */ } bool enable_kick() { event->kick_index = host.used_idx; /* Barrier C (for pairing) */ smp_mb(); return avail_empty(); } bool avail_empty() { unsigned head = (ring_size - 1) & host.used_idx; return !(ring[head].flags & DESC_HW); } bool use_buf(unsigned *lenp, void **bufp) { unsigned head = (ring_size - 1) & host.used_idx; if (!(ring[head].flags & DESC_HW)) return false; /* make sure length read below is not speculated */ /* Barrier A (for pairing) */ smp_acquire(); /* simple in-order completion: we don't need * to touch index at all. This also means we * can just modify the descriptor in-place. */ ring[head].len--; /* Make sure len is valid before flags. * Note: alternative is to write len and flags in one access - * possible on 64 bit architectures but wmb is free on Intel anyway * so I have no way to test whether it's a gain. */ /* Barrier B (for pairing) */ smp_release(); ring[head].flags = 0; host.used_idx++; return true; } void call_used(void) { bool need; /* Flush in previous flags write */ /* Barrier D (for pairing) */ smp_mb(); need = need_event(event->call_index, host.used_idx, host.called_used_idx); host.called_used_idx = host.used_idx; if (need) call(); }