/* SPDX-License-Identifier: GPL-2.0 */ /* * Support for Intel Camera Imaging ISP subsystem. * Copyright (c) 2015, Intel Corporation. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. */ #ifndef __DEBUG_PUBLIC_H_INCLUDED__ #define __DEBUG_PUBLIC_H_INCLUDED__ #include <type_support.h> #include <ia_css_types.h> #include "system_local.h" /*! brief * * Simple queuing trace buffer for debug data * instantiatable in SP DMEM * * The buffer has a remote and a local store * which contain duplicate data (when in sync). * The buffers are automatically synched when the * user dequeues, or manualy using the synch function * * An alternative (storage efficient) implementation * could manage the buffers to contain unique data * * The buffer empty status is computed from local * state which does not reflect the presence of data * in the remote buffer (unless the alternative * implementation is followed) */ typedef struct debug_data_s debug_data_t; typedef struct debug_data_ddr_s debug_data_ddr_t; extern debug_data_t *debug_data_ptr; extern hrt_address debug_buffer_address; extern ia_css_ptr debug_buffer_ddr_address; /*! Check the empty state of the local debug data buffer \return isEmpty(buffer) */ STORAGE_CLASS_DEBUG_H bool is_debug_buffer_empty(void); /*! Dequeue a token from the debug data buffer \return isEmpty(buffer)?0:buffer[head] */ STORAGE_CLASS_DEBUG_H hrt_data debug_dequeue(void); /*! Synchronise the remote buffer to the local buffer \return none */ STORAGE_CLASS_DEBUG_H void debug_synch_queue(void); /*! Synchronise the remote buffer to the local buffer \return none */ STORAGE_CLASS_DEBUG_H void debug_synch_queue_isp(void); /*! Synchronise the remote buffer to the local buffer \return none */ STORAGE_CLASS_DEBUG_H void debug_synch_queue_ddr(void); /*! Set the offset/address of the (remote) debug buffer \return none */ void debug_buffer_init( const hrt_address addr); /*! Set the offset/address of the (remote) debug buffer \return none */ void debug_buffer_ddr_init( const ia_css_ptr addr); /*! Set the (remote) operating mode of the debug buffer \return none */ void debug_buffer_setmode( const debug_buf_mode_t mode); #endif /* __DEBUG_PUBLIC_H_INCLUDED__ */