#ifndef _NFSD4_CURRENT_STATE_H
#define _NFSD4_CURRENT_STATE_H
#include "state.h"
#include "xdr4.h"
extern void clear_current_stateid(struct nfsd4_compound_state *cstate);
extern void nfsd4_set_opendowngradestateid(struct nfsd4_compound_state *,
union nfsd4_op_u *);
extern void nfsd4_set_openstateid(struct nfsd4_compound_state *,
union nfsd4_op_u *);
extern void nfsd4_set_lockstateid(struct nfsd4_compound_state *,
union nfsd4_op_u *);
extern void nfsd4_set_closestateid(struct nfsd4_compound_state *,
union nfsd4_op_u *);
extern void nfsd4_get_opendowngradestateid(struct nfsd4_compound_state *,
union nfsd4_op_u *);
extern void nfsd4_get_delegreturnstateid(struct nfsd4_compound_state *,
union nfsd4_op_u *);
extern void nfsd4_get_freestateid(struct nfsd4_compound_state *,
union nfsd4_op_u *);
extern void nfsd4_get_setattrstateid(struct nfsd4_compound_state *,
union nfsd4_op_u *);
extern void nfsd4_get_closestateid(struct nfsd4_compound_state *,
union nfsd4_op_u *);
extern void nfsd4_get_lockustateid(struct nfsd4_compound_state *,
union nfsd4_op_u *);
extern void nfsd4_get_readstateid(struct nfsd4_compound_state *,
union nfsd4_op_u *);
extern void nfsd4_get_writestateid(struct nfsd4_compound_state *,
union nfsd4_op_u *);
#endif /* _NFSD4_CURRENT_STATE_H */