// SPDX-License-Identifier: Apache-2.0 OR MIT use crate::alloc::{Allocator, Global}; use core::mem::{ManuallyDrop, SizedTypeProperties}; use core::ptr; use core::slice; use super::Vec; /// An iterator which uses a closure to determine if an element should be removed. /// /// This struct is created by [`Vec::drain_filter`]. /// See its documentation for more. /// /// # Example /// /// ``` /// #![feature(drain_filter)] /// /// let mut v = vec![0, 1, 2]; /// let iter: std::vec::DrainFilter<'_, _, _> = v.drain_filter(|x| *x % 2 == 0); /// ``` #[unstable(feature = "drain_filter", reason = "recently added", issue = "43244")] #[derive(Debug)] pub struct DrainFilter< 'a, T, F, #[unstable(feature = "allocator_api", issue = "32838")] A: Allocator = Global, > where F: FnMut(&mut T) -> bool, { pub(super) vec: &'a mut Vec<T, A>, /// The index of the item that will be inspected by the next call to `next`. pub(super) idx: usize, /// The number of items that have been drained (removed) thus far. pub(super) del: usize, /// The original length of `vec` prior to draining. pub(super) old_len: usize, /// The filter test predicate. pub(super) pred: F, /// A flag that indicates a panic has occurred in the filter test predicate. /// This is used as a hint in the drop implementation to prevent consumption /// of the remainder of the `DrainFilter`. Any unprocessed items will be /// backshifted in the `vec`, but no further items will be dropped or /// tested by the filter predicate. pub(super) panic_flag: bool, } impl<T, F, A: Allocator> DrainFilter<'_, T, F, A> where F: FnMut(&mut T) -> bool, { /// Returns a reference to the underlying allocator. #[unstable(feature = "allocator_api", issue = "32838")] #[inline] pub fn allocator(&self) -> &A { self.vec.allocator() } /// Keep unyielded elements in the source `Vec`. /// /// # Examples /// /// ``` /// #![feature(drain_filter)] /// #![feature(drain_keep_rest)] /// /// let mut vec = vec!['a', 'b', 'c']; /// let mut drain = vec.drain_filter(|_| true); /// /// assert_eq!(drain.next().unwrap(), 'a'); /// /// // This call keeps 'b' and 'c' in the vec. /// drain.keep_rest(); /// /// // If we wouldn't call `keep_rest()`, /// // `vec` would be empty. /// assert_eq!(vec, ['b', 'c']); /// ``` #[unstable(feature = "drain_keep_rest", issue = "101122")] pub fn keep_rest(self) { // At this moment layout looks like this: // // _____________________/-- old_len // / \ // [kept] [yielded] [tail] // \_______/ ^-- idx // \-- del // // Normally `Drop` impl would drop [tail] (via .for_each(drop), ie still calling `pred`) // // 1. Move [tail] after [kept] // 2. Update length of the original vec to `old_len - del` // a. In case of ZST, this is the only thing we want to do // 3. Do *not* drop self, as everything is put in a consistent state already, there is nothing to do let mut this = ManuallyDrop::new(self); unsafe { // ZSTs have no identity, so we don't need to move them around. if !T::IS_ZST && this.idx < this.old_len && this.del > 0 { let ptr = this.vec.as_mut_ptr(); let src = ptr.add(this.idx); let dst = src.sub(this.del); let tail_len = this.old_len - this.idx; src.copy_to(dst, tail_len); } let new_len = this.old_len - this.del; this.vec.set_len(new_len); } } } #[unstable(feature = "drain_filter", reason = "recently added", issue = "43244")] impl<T, F, A: Allocator> Iterator for DrainFilter<'_, T, F, A> where F: FnMut(&mut T) -> bool, { type Item = T; fn next(&mut self) -> Option<T> { unsafe { while self.idx < self.old_len { let i = self.idx; let v = slice::from_raw_parts_mut(self.vec.as_mut_ptr(), self.old_len); self.panic_flag = true; let drained = (self.pred)(&mut v[i]); self.panic_flag = false; // Update the index *after* the predicate is called. If the index // is updated prior and the predicate panics, the element at this // index would be leaked. self.idx += 1; if drained { self.del += 1; return Some(ptr::read(&v[i])); } else if self.del > 0 { let del = self.del; let src: *const T = &v[i]; let dst: *mut T = &mut v[i - del]; ptr::copy_nonoverlapping(src, dst, 1); } } None } } fn size_hint(&self) -> (usize, Option<usize>) { (0, Some(self.old_len - self.idx)) } } #[unstable(feature = "drain_filter", reason = "recently added", issue = "43244")] impl<T, F, A: Allocator> Drop for DrainFilter<'_, T, F, A> where F: FnMut(&mut T) -> bool, { fn drop(&mut self) { struct BackshiftOnDrop<'a, 'b, T, F, A: Allocator> where F: FnMut(&mut T) -> bool, { drain: &'b mut DrainFilter<'a, T, F, A>, } impl<'a, 'b, T, F, A: Allocator> Drop for BackshiftOnDrop<'a, 'b, T, F, A> where F: FnMut(&mut T) -> bool, { fn drop(&mut self) { unsafe { if self.drain.idx < self.drain.old_len && self.drain.del > 0 { // This is a pretty messed up state, and there isn't really an // obviously right thing to do. We don't want to keep trying // to execute `pred`, so we just backshift all the unprocessed // elements and tell the vec that they still exist. The backshift // is required to prevent a double-drop of the last successfully // drained item prior to a panic in the predicate. let ptr = self.drain.vec.as_mut_ptr(); let src = ptr.add(self.drain.idx); let dst = src.sub(self.drain.del); let tail_len = self.drain.old_len - self.drain.idx; src.copy_to(dst, tail_len); } self.drain.vec.set_len(self.drain.old_len - self.drain.del); } } } let backshift = BackshiftOnDrop { drain: self }; // Attempt to consume any remaining elements if the filter predicate // has not yet panicked. We'll backshift any remaining elements // whether we've already panicked or if the consumption here panics. if !backshift.drain.panic_flag { backshift.drain.for_each(drop); } } }